December 12, 2019, 01:31 (GMT) |
Modifier: New Weld Modifier Part of T70240 This is the initial implementation of Weld Modifier. New features will be added later. ToDo: - Seams: restrict welding to vertices along boundary edges. - Edge Collapse: collapse edges below the length threshold. - New icon. - Some customdata are not being correctly interpolated. Differential Revision: https://developer.blender.org/D6383 |
Revision 9ad8f9e by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 12, 2019, 01:24 (GMT) |
GPencil: Refactor: Add Dots & Square drawing type Also add vertex color opacity |
Revision 2494b98 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 12, 2019, 01:24 (GMT) |
GPencil: Refactor: Improve stroke color mixing support This is a more simple implementation. Blending is done in a way that it supports the stencil functionallity out of the box. It is compatible with vertex paint, stroke material color and texture color without exclusivity. UI need to be reworked to remove the stencil option. |
Revision f883a9c by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 12, 2019, 01:24 (GMT) |
GPencil: Refactor: Add UV / Texture support to strokes |
December 12, 2019, 01:21 (GMT) |
BLI_bvhtree_overlap_ex: add 'max_interactions' parameter No functional changes. Allows more performance control and is important for Weld Modifier. |
December 11, 2019, 18:53 (GMT) |
Cleanup: disable debug print define in override code. Thanks to Blazej Floch (@bfloch) for the head-up. |
December 11, 2019, 18:06 (GMT) |
Fix memory leak when closing Blender with running VR session |
December 11, 2019, 17:54 (GMT) |
Fix various space transform issues |
December 11, 2019, 16:48 (GMT) |
GPencil: Change order of the UI parameters for materials |
December 11, 2019, 16:41 (GMT) |
Mantaflow: Fixed more issues raised in part 11 of the review (D3861) |
December 11, 2019, 16:33 (GMT) |
Mantaflow: Fixed more issues raised in part 2 of the review (D3851) |
December 11, 2019, 16:31 (GMT) |
GPencil: Change step for Mix factors The old step value was too high. |
December 11, 2019, 16:29 (GMT) |
Mantaflow: Clang format previous commit |
December 11, 2019, 16:25 (GMT) |
Mantaflow: Fixed more issues raised in part 8 of the review (D3857) |
December 11, 2019, 16:22 (GMT) |
USD: Report progress on a frame basis and with less guesswork |
December 11, 2019, 16:14 (GMT) |
USD: set Linux-specific #define only on Linux |
Revision 6d3cd34 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 11, 2019, 16:13 (GMT) |
fix compile error |
December 11, 2019, 15:58 (GMT) |
DrawManager: Disable Clipping in material/rendered mode Viewport: Disable Clipping For EEVEE and External Renderers Currently it is possible that, when using viewport clipping, the display and tools communicate different information to the user then the renderer does. The reason is that the renderer does not support viewport clipping. Both EEVEE and Cycles do not support it. This patch will disable the clipping in all the tools and drawing code when the viewport drawing mode is `Material Preview` or `Rendered`. This patch introduces a `RV3D_CLIPPING_ENABLED` util that checks if clipping is enabled for the given `rv3d` and `v3d`. Also in places where it was needed we added the `ViewContext` as a carrier for the `View3D` and `RegionView3D`. There are a few areas in the tooling (select, projection painting) that still needs to be tackled after this patch. Reviewed By: fclem Differential Revision: https://developer.blender.org/D6047 |
December 11, 2019, 15:48 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
December 11, 2019, 15:46 (GMT) |
Merge branch 'master' into greasepencil-object |
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