August 12, 2019, 21:36 (GMT) |
Merge branch 'master' into greasepencil-object |
August 12, 2019, 21:31 (GMT) |
Merge branch 'master' into soc-2019-bevel-profiles |
August 12, 2019, 21:22 (GMT) |
Fix T68507: Gpencil: Show always the Select Menu in Edit Mode In Grease Pencil Edit Mode the Select menu should always be visible. Right now the menu visibility is controlled by the Selection Mask button next interpolate popover Differential Revision: https://developer.blender.org/D5466 |
August 12, 2019, 20:13 (GMT) |
Fix T68547: Plane Constraint inaccuracy If it is to prevent division by zero just check if the `factor` is zero (instead of using an epsilon). |
August 12, 2019, 19:46 (GMT) |
UI: Use singular noun form in add menus |
August 12, 2019, 19:11 (GMT) |
Bevel: Profile Orientation Regularization Fixed The same fix (only setting the orientation of the left boundvert) also applied for the original code, so there are now two working implementations. Both are still in in case the second implementation turns out to be faster for some reason. |
August 12, 2019, 18:44 (GMT) |
Fix T68187: Factory Preferences doesn't update gizmo colors |
August 12, 2019, 17:45 (GMT) |
August 12, 2019, 16:56 (GMT) |
UI: File Browser Icons That Allow Themes This alters the prvicon sheet so icons are full opacity so can be themed later |
Revision 1ebfffa by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 12, 2019, 15:55 (GMT) |
fix compile error on windows |
August 12, 2019, 15:29 (GMT) |
Cleanup: rename `BaseOffset` to `ObjectOffsets` |
August 12, 2019, 15:28 (GMT) |
Fix wrong detection in recent ninja build change |
August 12, 2019, 15:10 (GMT) |
Cleanup: DRW manager: Move `select_buffer.c` utilities out of the selection engine internals |
Revision 0b15817 by artem ivanov / Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 12, 2019, 14:36 (GMT) |
Revision e0ebaf8 by Eitan / Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 12, 2019, 14:24 (GMT) |
Add multiply and divide to vector math node Differential Revision: https://developer.blender.org/D5430 |
August 12, 2019, 14:24 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 8aa6ff8 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 12, 2019, 13:50 (GMT) |
Reimplement the way many arrays are allocated This new implementation is more generic and easier to use. |
August 12, 2019, 13:44 (GMT) |
Fix T67032: Do not systematically link 'orphaned' indirectly linked objects to scene. Not even in append case. If those objects are already part of a collection, we can now leave them fully un-instantiated in any scene, since user can easily do it themselves as they need to. |
August 12, 2019, 13:30 (GMT) |
Bevel: New profile orientation regularization implementation The new implementation has cleaner shorter code than the last. It's recursive and it walks along edges rather then edge halves. It fails at 4 way intersections but a single chain of beveled edges works better than the last code which is still included in this commit behind an #if 0. |
August 12, 2019, 13:25 (GMT) |
Profile Widget: Remove extra unecessary RNA function |
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