Blender Git Commit Log

All Blender Git commits.

Page: 2291 / 8462

August 6, 2019, 10:18 (GMT)
Fix T66731: Part 3: Labels translations when tools are in 'compact' mode.

Very annoying that this whole UI thingy uses its own cooking... This is
more a quick-slap fix than a proper solution, would expect it to work in
nearly all cases though...
August 6, 2019, 09:59 (GMT)
rename tuple folder to cpp
August 6, 2019, 09:54 (GMT)
New list implementation

Instead of using a templated list, it is easier to use a "generic" list, that can
handle every type with a CPPTypeInfo extension. This simplifies the code quite
a bit, because templates can be avoided in many places.
This also makes it easier to add new types.

The list will still be refcounted and still have the shared immutability semantic.
So when a list has more than one user, it is immutable.
August 6, 2019, 07:06 (GMT)
Annotation: Simplify only 3D annotations and reduce factor

The old factor was too much and the lines could be changed. Anyway, when use simplify the number of points is reduced and the general shape is the same but not as smooth as original stroke.

Also, the simplify is only used in 3D view.

Note: Not sure if we would have to remove this simplify option for annotations.
August 6, 2019, 07:05 (GMT)
Sequencer: frame offset feature usability

- Expose the operator in the panel,
(wasn't available in the UI at all).
- Offset frame was hard coded to a color matching the background.
Use the current frame color with dashes instead.
- Overlay toggle had wrong name.
August 6, 2019, 07:05 (GMT)
Cleanup: redundant const usage
August 6, 2019, 06:34 (GMT)
Fix T66100: WorkBench Banding Issues

Color banding issues can appear, as result of the 8 bitdepth RGBA that
is used in the viewport.

This change will use `GPU_RGBA16F` for final renderings and for drawing textures. This
allows displaying HDRI textures. Vertex Colors uses `GPU_RGBA16` to resolve
color banding issues. All other modes use `GPU_RGBA8` to reduce
bandwidth and gpu memory.

Reviewed By: fclem, brecht

Differential Revision: https://developer.blender.org/D5179
August 6, 2019, 06:30 (GMT)
Fix T66671: Memory Leak Material Preview

During generating of a material preview with world lighting only the
copy world was being freed. The material was removed from the main, but
was not freed.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5224
August 6, 2019, 06:26 (GMT)
DrawManager: Fix Camera Images Interfere During Selection

When drawing the selection buffer the camera images were drawn. This
resulted in unneeded extra clicking for the user. This change will
ignore camera images during the selection.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5276
August 6, 2019, 06:20 (GMT)
Refactor Paint Overlay Opacity Panel

It is now possible to translate this panel. Due to the previous
structure the translation tools were not able to pick the strings up as
translatable strings.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5279
August 6, 2019, 06:18 (GMT)
Fix T67437: Vertex Colors Not Visible In SculptMode

Recently Shader parameter names for UVMaps and vertex colors were renamed.
The sculpt drawing code still used the old parameter names.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5320
August 6, 2019, 06:10 (GMT)
UI: rename Border to Box Select

Missed in previous renaming commits.
August 6, 2019, 05:41 (GMT)
Merge branch 'master' into soc-2019-outliner
August 6, 2019, 04:49 (GMT)
Fix T68283: Missing operator in graph context menu
August 6, 2019, 03:00 (GMT)
Outliner: cleanup outliner selection syncing function name

Cleanup function names for clarity
August 6, 2019, 02:49 (GMT)
Outliner: Refactor synced selection to use wm flags

Starting point to sync based on type to optimize syncing for
larger scenes. Also cleanup from review.
August 6, 2019, 00:47 (GMT)
Fix T6813: Dopesheet Editor: Moving keyframes by a number value doesn't work

It was a mistake to add the line `t->values_final[0] = t->values[0];`
August 5, 2019, 23:39 (GMT)
Fix mistake in earlier commit, removed required call

Turns out I my compile and launch directories diverged, so I was running
an outdated executable.
August 5, 2019, 22:41 (GMT)
Merge branch 'temp-concurrent-viewport-theme' into temp-vr-draw-thread
August 5, 2019, 20:36 (GMT)
Fix Mapping node backward compatibility. Update inputs and properties.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021