June 25, 2019, 08:00 (GMT) |
Sequencer UI: Move Refresh button from header to the View menus This button didn't need to be so prominent, and clashed with the Sequencer sidebar |
June 25, 2019, 07:39 (GMT) |
Fix: Wrong check in Sequencer sidebar Didn't reflect recent naming changes. |
Revision c10f834 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 25, 2019, 06:33 (GMT) |
GPENCIL: Prevent sampling from crashing. Need a new implementation to calculate acturate segment count. |
June 25, 2019, 06:07 (GMT) |
TexturePaint: Fix Shader Compilation |
Revision abecf82 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 25, 2019, 06:04 (GMT) |
GPENCIL: removed weights sample. Needs new implementaion. |
Revision be138d3 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 25, 2019, 05:44 (GMT) |
LANPR: target GP material selection working |
Revision c0aae83 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 25, 2019, 05:25 (GMT) |
LANPR: red-out modifier name when target is not set. |
Revision d0ea6e3 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 25, 2019, 05:24 (GMT) |
LANPR: filter GP targets only. |
Revision 185d319 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 25, 2019, 04:39 (GMT) |
LANPR: Comment changed into C style. |
Revision 419837b by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 25, 2019, 04:15 (GMT) |
Merge branch 'master' into soc-2019-npr |
June 25, 2019, 02:23 (GMT) |
Merge branch 'master' into soc-2019-outliner |
June 25, 2019, 02:16 (GMT) |
Outliner: Redo synced selection dirty outliner implementation The previous implementation assumed each selection type was identical and synced each outliner with the 3D view. This had flaws because hidden objects can be selected in the outliner, and it would be impossible to know whether or not to keep them selected when syncing. To work around that and other cases, this implementation does two things: 1. After any 3D view selection, sync selection flags with an outliner. After syncing, a clean outliner is stored. Then the other outliners are marked as dirty, to be synced from the clean outliner. 2. After an outliner select, that outliner is set as clean and the other outliners are marked as dirty to be synced from. More work is needed to support all outliner selection operations, as well as properly supporting extending selections from the 3D view. However, the underlying code for selection syncing should now support the edge cases that the other implementation failed to support. |
June 25, 2019, 01:29 (GMT) |
Fix T66096: Crash in Cycles versioning |
June 25, 2019, 01:29 (GMT) |
Fix building without bullet enabled |
June 24, 2019, 20:56 (GMT) |
Define distance function in terms of len |
June 24, 2019, 19:58 (GMT) |
Reduce voronoi smoothing kernel size. Seven steps is too much for higher dimensions. |
Revision da44a02 by Julian Eisel (soc-2019-openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) June 24, 2019, 19:22 (GMT) |
The first pixels pushed to Windows Mixed Reality HMDs! Just a clear call for now, so all you see is a blue world. This blue "world" is however drawn by Blender! Also fixes use after destruction of compositor layer data. |
June 24, 2019, 18:46 (GMT) |
Fix T65996: metaballs converted to meshes appear to render at an incorrect isosurface. Not much to be done here really, besides adding yet another hack to that giant pile of hacks that are mballs... So to avoid newly created copy of basis of mball to influence to mball computation, we simply switch it to Empty object for the depsgraph update run. Not nice, but working (besides a weird change of basis obflag which should not happen), and presumably reasonably safe change. |
June 24, 2019, 16:46 (GMT) |
Fix T63828, T62005: copy/paste or append loses rigid body object Previously settings were removed, now add to the rigid body world automatically even if it's a bit ill defined, since this is confusing for users. Fundamentally the concept of a rigid body world collection could be revised, and left only as an optional thing. |
June 24, 2019, 16:42 (GMT) |
Merge remote-tracking branch 'origin' into soc-2019-cycles-procedural |
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