Blender Git Commit Log

All Blender Git commits.

Page: 2528 / 8462

May 9, 2019, 12:09 (GMT)
Tests: add tests/report.html that links to all HTML test reports

Currently this is for Cycles, Eevee and workbench tests.
May 9, 2019, 11:41 (GMT)
Merge branch 'greasepencil-object' into greasepencil-experimental

Conflicts:
source/blender/makesdna/DNA_object_types.h
May 9, 2019, 11:37 (GMT)
UI: rename Look Dev 'Ball' to 'Sphere'

D4813 by @Gvgeo
May 9, 2019, 11:36 (GMT)
GPencil: Fix errors after merge and minor cleanup
May 9, 2019, 11:28 (GMT)
Merge branch 'master' into greasepencil-object
May 9, 2019, 11:27 (GMT)
GPencil: Move modifiers evaluation logic to Depsgraph (wip)

This commits is the first step to move all logic for evaluating modifiers to depsgraph evaluation and remove from the draw manager. This was coded in the draw manager because when new grease pencil modules were written, the depsgraph was not ready.

Move all to depsgraph reduces the complexity of draw manager, and follows the standards for evaluated data.

This allows to use the evaluated data in edition modes.

Now, it's only working in selection operators, but in the future the different tools will work with the evaluated version and not with the original version as it was before.
May 9, 2019, 11:27 (GMT)
DepsGraph: Multi ViewLayer Selection

When using multiple viewlayers and switching between them the selection
gets buggy. The reason for this is that the select_id is updated based
on the index in the viewlayer. This makes the select_id not unique as
objects might be shared or not shared at all.

This fix will update the select_id on all objects in main. This will be triggered in all the selection operators.

Reviewed By: sergey, brecht

Maniphest Tasks: T55617

Differential Revision: https://developer.blender.org/D4824
May 9, 2019, 11:20 (GMT)
print with stacktrace from IR
May 9, 2019, 11:02 (GMT)
put current loop iteration on stack
May 9, 2019, 10:46 (GMT)
Fix T64363 Eevee: Texture coordinates node turns material color to pink

Sorry for that :(
May 9, 2019, 10:43 (GMT)
float comparison IR
May 9, 2019, 10:29 (GMT)
simplify usage of construct builders
May 9, 2019, 10:23 (GMT)
support for calling printf from llvm ir
May 9, 2019, 10:22 (GMT)
Fix T64329 Crash when switching to Texture Paint
May 9, 2019, 10:22 (GMT)
3D Grid: Use View UBO & small cleanup
May 9, 2019, 09:38 (GMT)
I18n disambiguation: Drag (physics force vs. mouse action).

Part of T43295.
May 9, 2019, 09:38 (GMT)
I18n disambiguation: setting particles' parent/children appart.

Looks like in some languages common generic parent/child relationship
does notn apply well to those.

Part of T43295.
May 9, 2019, 09:38 (GMT)
I18n disambiguation: Translation (of UI vs. moving something).

Part of T43295.
May 9, 2019, 09:35 (GMT)
Fix Crash with armature using custom shapes
May 9, 2019, 09:21 (GMT)
Move out pose edit options into the pose data

Move pose edit mode booleans out of the armature data into the pose data

Reviewed By: Brecht

Differential Revision: https://developer.blender.org/D4832
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021