May 9, 2019, 12:09 (GMT) |
Tests: add tests/report.html that links to all HTML test reports Currently this is for Cycles, Eevee and workbench tests. |
May 9, 2019, 11:41 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-experimental Conflicts: source/blender/makesdna/DNA_object_types.h |
May 9, 2019, 11:37 (GMT) |
Revision fd9d4da by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 9, 2019, 11:36 (GMT) |
GPencil: Fix errors after merge and minor cleanup |
Revision b914af2 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 9, 2019, 11:28 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision ccd1760 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 9, 2019, 11:27 (GMT) |
GPencil: Move modifiers evaluation logic to Depsgraph (wip) This commits is the first step to move all logic for evaluating modifiers to depsgraph evaluation and remove from the draw manager. This was coded in the draw manager because when new grease pencil modules were written, the depsgraph was not ready. Move all to depsgraph reduces the complexity of draw manager, and follows the standards for evaluated data. This allows to use the evaluated data in edition modes. Now, it's only working in selection operators, but in the future the different tools will work with the evaluated version and not with the original version as it was before. |
May 9, 2019, 11:27 (GMT) |
DepsGraph: Multi ViewLayer Selection When using multiple viewlayers and switching between them the selection gets buggy. The reason for this is that the select_id is updated based on the index in the viewlayer. This makes the select_id not unique as objects might be shared or not shared at all. This fix will update the select_id on all objects in main. This will be triggered in all the selection operators. Reviewed By: sergey, brecht Maniphest Tasks: T55617 Differential Revision: https://developer.blender.org/D4824 |
Revision ec2c1e5 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 9, 2019, 11:20 (GMT) |
print with stacktrace from IR |
Revision d9c7df2 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 9, 2019, 11:02 (GMT) |
put current loop iteration on stack |
May 9, 2019, 10:46 (GMT) |
Revision 9f6e0a7 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 9, 2019, 10:43 (GMT) |
float comparison IR |
Revision 192b5e9 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 9, 2019, 10:29 (GMT) |
simplify usage of construct builders |
Revision e0c2784 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) May 9, 2019, 10:23 (GMT) |
support for calling printf from llvm ir |
May 9, 2019, 10:22 (GMT) |
Fix T64329 Crash when switching to Texture Paint |
May 9, 2019, 10:22 (GMT) |
3D Grid: Use View UBO & small cleanup |
May 9, 2019, 09:38 (GMT) |
May 9, 2019, 09:38 (GMT) |
I18n disambiguation: setting particles' parent/children appart. Looks like in some languages common generic parent/child relationship does notn apply well to those. Part of T43295. |
May 9, 2019, 09:38 (GMT) |
May 9, 2019, 09:35 (GMT) |
Fix Crash with armature using custom shapes |
May 9, 2019, 09:21 (GMT) |
Move out pose edit options into the pose data Move pose edit mode booleans out of the armature data into the pose data Reviewed By: Brecht Differential Revision: https://developer.blender.org/D4832 |
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Master Commits
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