Blender Git Commit Log

All Blender Git commits.

Page: 274 / 8462

September 2, 2021, 18:26 (GMT)
Fix compile error
September 2, 2021, 18:08 (GMT)
Sculpt dyntopo: increment subversion.
September 2, 2021, 18:02 (GMT)
Sculpt dyntopo: change brush defaults and fix bug

* Changed brush defaults a bit. New defaults
are for organic modeling.
* autosmooth_fset_slide now defaults to 1, so
face set boundaries are smoothed but stick to mesh
surface (if 0 they would function as hard edges).
* Weight by area smooth mode is on by default for all
brushes.
* Cleaned up versioning code and made it
kick in at 3.00:21, with some simple checks to
try and detect existing data from beta testers.

* Also fixed a small crash bug.
September 2, 2021, 18:01 (GMT)
Basic support for creating catalogs from the UI

To the right of each catalog, the UI shows a '+' button now. It creates
a catalog (simply named "Catalog" for now) inside this parent catalog.
This change is written to the asset libraries catalog defintion file
immediately.
Adding multiple catalogs on the same level will cause errors currently,
since then you have multiple catalogs on the same level named "Catalog".
We'll have to ensure uniqueness there.

I think we should immediately enable renaming after creating a new
catalog, like we do it for creating new files in the File Browser.
September 2, 2021, 16:36 (GMT)
Merge branch 'master' into soc-2021-vse-strip-thumbnails
September 2, 2021, 16:28 (GMT)
Add changes requested in D12266
September 2, 2021, 16:14 (GMT)
Minor tweaks

* Avoid unnecessarily specifying button width.
* Remove left padding from items without icon, looks better that way.
September 2, 2021, 16:08 (GMT)
Cleanup: Use new socket declaration API
September 2, 2021, 15:25 (GMT)
adaptive_cloth: AdaptiveMesh: dynamic: vert sizing from face sizing

Calculate the vert sizing by taking the uv area weighted average of
the sizing of the adjacent faces of the vert.
September 2, 2021, 15:23 (GMT)
Very basic tree drawing in the Asset Browser sidebar

Draws the catalogs in the Asset Browser sidebar with some dummy icons.
Also adds an "All" and a "Unassigned" item. Besides hover feedback,
interaction is not working yet.

Also removes the categories UI and makes sure all assets are drawn
always. Filtering by catalog needs to be implemented still.
September 2, 2021, 14:37 (GMT)
adaptive_cloth: AdaptiveMesh: dynamic: vert sizing calc overview
September 2, 2021, 14:37 (GMT)
adaptive_cloth: AdaptiveMesh: set uv area for faces
September 2, 2021, 14:36 (GMT)
adaptive_cloth: AdaptiveMesh: FaceData: initial, store uv area
September 2, 2021, 14:26 (GMT)
GPencil: Change default Scale Thickness to True in 2D template

This parameter is more logic as true because is better scale thickness when the size of the stroke changes.

Reviewed by: @mendio @pepeland
September 2, 2021, 13:23 (GMT)
Add tests for catalog tree

Removes the printing of the catalog tree. Also adds and tests a function
to get the full catalog path from a tree item.
September 2, 2021, 13:19 (GMT)
Revert "PyAPI: GPU Shader: add 'state' parameter to uniform sampler"

This reverts commit 2aad8fc7bc2a45d5f749430c7cb9b82b9f6c9e49.

It was a commit without proper review.

A better API needs to be discussed.
September 2, 2021, 13:00 (GMT)
Merge branch 'master' into studio-sprite-fright
September 2, 2021, 12:56 (GMT)
Build utils: `make_update`: Add option to choose SVN branch.

Needed for studio sprite-fright frozen branch.

Also do not overwrite branch for git sub-modules when it is defined, and
fallback to `master` branch in case specified branch is not found in a
specific sub-repository.
September 2, 2021, 11:42 (GMT)
fix test
September 2, 2021, 11:00 (GMT)
fix attribute field source deduplication
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021