Blender Git Commit Log

All Blender Git commits.

Page: 2822 / 8462

December 6, 2018, 21:49 (GMT)
Docs: hint to why we have option to toggle bones

Without this, it might seem redundant since there is an option
to toggle armature object display.
December 6, 2018, 18:50 (GMT)
Fix T57963: Cycles crash using AO for displacement.

Note this is not supported, there exists no geometry at this point, but
it should not crash at least.
December 6, 2018, 18:26 (GMT)
Fix T58223: curve tilt not working correct with left click select.
December 6, 2018, 18:21 (GMT)
GP: Use brush strength when draw primitves
December 6, 2018, 18:18 (GMT)
GP: Bezier tidy

Remove unused defines and prevent num input while editing
December 6, 2018, 17:10 (GMT)
GP: Add bezier tool [wip]

Shift drag to move curve.
Ctrl-shift to move both cps.
December 6, 2018, 16:02 (GMT)
GP: Fix gap drawing Circle, Rectangle and Arc primitives
December 6, 2018, 15:19 (GMT)
Fix T58863: 'Smooth/Flat Shading' to 'Shader Smoot/Flat' in context menu
December 6, 2018, 14:50 (GMT)
Speedup: optimize DNA_elem_array_size to speedup file loading

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4037
December 6, 2018, 14:22 (GMT)
Fix T58310: Crash when removing multires modifier from sculpt object
December 6, 2018, 13:47 (GMT)
GPU Framebuffer: simplify gpu_framebuffer_update_attachments_and_fill_empty_slots func
December 6, 2018, 13:43 (GMT)
DRW: Mesh: Make uvs use the final mesh display
December 6, 2018, 13:42 (GMT)
DRW: Fix Uvs not working in solid mode + edit mesh
December 6, 2018, 12:18 (GMT)
Fix T58663: UV Align Auto does nothing

one case was missing in cleanup commit rB8fc6609cc008
December 6, 2018, 12:13 (GMT)
Draw real stroke while using a primitive
December 6, 2018, 12:06 (GMT)
Fix T58659: absolute grid snapping wrong with custom grid scale.

Differential Revision: https://developer.blender.org/D4039
December 6, 2018, 12:05 (GMT)
GPU Extensions: unused_fb_slot_workaround: Compare only the driver.

Dozens of renderes are included.
December 6, 2018, 12:00 (GMT)
Fix T58840: SHIFT+K in vertex paint doesn't update
December 6, 2018, 11:32 (GMT)
Copy drawing data to stroke buffer

Still the draw manager is not calling to draw this datablock.
December 6, 2018, 11:31 (GMT)
Draw manager: Use render view transform as default
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021