December 6, 2018, 21:49 (GMT) |
Docs: hint to why we have option to toggle bones Without this, it might seem redundant since there is an option to toggle armature object display. |
December 6, 2018, 18:50 (GMT) |
Fix T57963: Cycles crash using AO for displacement. Note this is not supported, there exists no geometry at this point, but it should not crash at least. |
December 6, 2018, 18:26 (GMT) |
Fix T58223: curve tilt not working correct with left click select. |
Revision 8aa0188 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) December 6, 2018, 18:21 (GMT) |
GP: Use brush strength when draw primitves |
Revision fec794b by Charlie Jolly (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) December 6, 2018, 18:18 (GMT) |
GP: Bezier tidy Remove unused defines and prevent num input while editing |
Revision 454563f by Charlie Jolly (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) December 6, 2018, 17:10 (GMT) |
GP: Add bezier tool [wip] Shift drag to move curve. Ctrl-shift to move both cps. |
Revision 0013bfd by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) December 6, 2018, 16:02 (GMT) |
GP: Fix gap drawing Circle, Rectangle and Arc primitives |
December 6, 2018, 15:19 (GMT) |
Fix T58863: 'Smooth/Flat Shading' to 'Shader Smoot/Flat' in context menu |
December 6, 2018, 14:50 (GMT) |
Speedup: optimize DNA_elem_array_size to speedup file loading Reviewers: brecht Differential Revision: https://developer.blender.org/D4037 |
December 6, 2018, 14:22 (GMT) |
Fix T58310: Crash when removing multires modifier from sculpt object |
December 6, 2018, 13:47 (GMT) |
GPU Framebuffer: simplify gpu_framebuffer_update_attachments_and_fill_empty_slots func |
December 6, 2018, 13:43 (GMT) |
DRW: Mesh: Make uvs use the final mesh display |
December 6, 2018, 13:42 (GMT) |
DRW: Fix Uvs not working in solid mode + edit mesh |
December 6, 2018, 12:18 (GMT) |
Revision 2bcc5f8 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) December 6, 2018, 12:13 (GMT) |
Draw real stroke while using a primitive |
December 6, 2018, 12:06 (GMT) |
Fix T58659: absolute grid snapping wrong with custom grid scale. Differential Revision: https://developer.blender.org/D4039 |
December 6, 2018, 12:05 (GMT) |
GPU Extensions: unused_fb_slot_workaround: Compare only the driver. Dozens of renderes are included. |
December 6, 2018, 12:00 (GMT) |
Fix T58840: SHIFT+K in vertex paint doesn't update |
Revision 51e39ce by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) December 6, 2018, 11:32 (GMT) |
Copy drawing data to stroke buffer Still the draw manager is not calling to draw this datablock. |
December 6, 2018, 11:31 (GMT) |
Draw manager: Use render view transform as default |
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