June 12, 2018, 10:53 (GMT) |
Cleanup: remove moar G.main from BKE area. |
Revision d69ac37 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2018, 10:49 (GMT) |
Fixes after merge Some parameter list change. Also disabled some functions that will not be used in annotations. Keep the function as reference to be removed when annotation will be back. |
Revision e9964ed by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2018, 10:40 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
June 12, 2018, 10:38 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/editors/object/object_add.c source/blender/editors/object/object_relations.c |
June 12, 2018, 10:28 (GMT) |
Cleanup: remove some G.main from ED's animsys. The easy ones - there some much, much trickier to tackle there... |
June 12, 2018, 10:24 (GMT) |
LookDev: Move lookdev balls when menu switches |
June 12, 2018, 09:53 (GMT) |
Studiolight: Disabled irradiance icons |
June 12, 2018, 09:51 (GMT) |
Studiolight: Bumped the radiance buffer to RGBA16F Fixes issue reported at https://devtalk.blender.org/t/lookdev-ibl-result/890/3 |
June 12, 2018, 09:51 (GMT) |
Studiolight: cache irradiance buffer |
June 12, 2018, 09:21 (GMT) |
Cleanup: remove some G.main from BKE area. |
June 12, 2018, 09:18 (GMT) |
UI: fix crash with HUD panel size There can be no panels in the region. |
June 12, 2018, 09:11 (GMT) |
Update the UI to use bl_parent_id Also remove the DNA/RNA settings that were added for that. |
June 12, 2018, 09:00 (GMT) |
Merge branch 'blender2.8' into temp-dynamic-overrides Conflicts: source/blender/makesrna/intern/rna_access.c |
June 12, 2018, 08:52 (GMT) |
June 12, 2018, 08:45 (GMT) |
Fix T55448: Typo in Cycles CUDA debug output Reviewers: sergey, lukasstockner97 Reviewed By: lukasstockner97 Tags: #cycles, #bf_blender Differential Revision: https://developer.blender.org/D3472 |
June 12, 2018, 08:42 (GMT) |
UI: Initial persistent floating redo panel This is the first step to moving redo out of the top-bar, see: T55039 - Support for floating panels in the ScrArea has been added. - A new region type RGN_TYPE_HUD is used for floating settings input. - Only one HUD should be visible at a time. - Currently HUD regions are only visible for 3D view and image space types. - There are currently some remaining glitches with hide/show that need further investigation. |
June 12, 2018, 07:45 (GMT) |
Set shape parameters per region and use them as per-guide attributes. Eventually should also support scalp textures/vgroups as factors for fine-grained control. |
June 12, 2018, 06:45 (GMT) |
UI: non editable template_icon_views are rendered as label This is also a way to render an large preview icon without the selection control. This is used by the studiolights in the userprefs that only displays the preview of the light. |
June 12, 2018, 06:14 (GMT) |
UI: replace ui_draw_search_back w/ general code Useful for drawing any kind of region-background. |
June 12, 2018, 05:59 (GMT) |
Cleanup: remove unused context args |
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