Blender Git Commit Log

All Blender Git commits.

Page: 3206 / 8462

June 7, 2018, 18:34 (GMT)
Uniform Buffer Objects: Simplification refactor

Since we are only creating this and never updating, there is no need for
the original approach with the individual data to be updated.

Note we only populate the GPU data when binding the UBO, so we can in the
future easily create the UBOs in a separate thread than the main drawing one.

Also at the moment animated materials are not working. To fix that we need
to free/tag for free the GPUMaterials in BKE_material_eval.
June 7, 2018, 18:13 (GMT)
Correct piemenu name
June 7, 2018, 17:42 (GMT)
Uniform Buffer Object: No more dirty tagging calls/check
June 7, 2018, 17:40 (GMT)
Rename GPU_material_create_uniform_buffer > GPU_material_uniform_buffer_create
June 7, 2018, 17:40 (GMT)
GLSL: No need to extract the UBO dynamic inputs
June 7, 2018, 17:24 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 7, 2018, 17:19 (GMT)
Don't tag UBO as dirty anymore otherwise it still crashes on render
June 7, 2018, 17:16 (GMT)
BKE_world_eval: cleanup
June 7, 2018, 17:15 (GMT)
Move Info panel to Bottom Bar Statistics

Now the info appears in the same place that other object types.
June 7, 2018, 17:13 (GMT)
No more need to tag sss as dirty for EEVEE

And for the records, this shoudn't have been added to the
GPU_material_uniform_buffer_tag_dirty function since they are unrelated.
June 7, 2018, 17:06 (GMT)
Remove more printfs ....
June 7, 2018, 17:01 (GMT)
Alembic export: use depsgraph to get evaluated mesh/object
June 7, 2018, 17:01 (GMT)
Alembic export: no need to check particle's mesh_final on export

Hair writing is still not working properly, though, but at least now
samples are written at all.
June 7, 2018, 17:01 (GMT)
Alembic import: don't crash Blender when reading invalid samples
June 7, 2018, 17:01 (GMT)
Alembic hair writer: avoid double-free
June 7, 2018, 17:01 (GMT)
Alembic export: cleaned up multiply-passed depsgraph & scene

Those can now solely be found in the ExportSettings object.
June 7, 2018, 16:58 (GMT)
Eevee: Fix hair not rendering.
June 7, 2018, 16:56 (GMT)
Test fix for drag after release
June 7, 2018, 16:48 (GMT)
Move pie menus into the 3D view
June 7, 2018, 16:45 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/editors/sculpt_paint/paint_vertex.c
source/blender/editors/sculpt_paint/sculpt.c
source/blender/editors/sculpt_paint/sculpt_undo.c
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021