Blender Git Commit Log

All Blender Git commits.

Page: 3283 / 8462

May 15, 2018, 07:09 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/editors/transform/transform_snap_object.c
May 15, 2018, 07:08 (GMT)
Merge branch 'master' into blender2.8
May 15, 2018, 07:04 (GMT)
Fix BMesh bisect not flagging dirty indices
May 15, 2018, 07:01 (GMT)
Modifier copy function uses const now.
May 15, 2018, 07:00 (GMT)
Remove the simple hair guide generator, can test through the API now.
May 15, 2018, 06:58 (GMT)
Workbench: Enable Textures in Edit Mesh Mode

Constructed UV out of BMesh data layers.
May 15, 2018, 06:20 (GMT)
Merge branch 'blender2.8' into hair_guides
May 14, 2018, 22:18 (GMT)
Cleanup: Use switch statement to test the object type in snap functions.
May 14, 2018, 21:21 (GMT)
EditMesh: updated extrude manipulator

Now plus icons are used to add,
arrows are used to adjust existing extrusions.
May 14, 2018, 21:18 (GMT)
Manipulator: outline & helpline options for button
May 14, 2018, 21:15 (GMT)
Manipulator: utility to get matrix w/o offset
May 14, 2018, 21:12 (GMT)
Cleanup: compiler warnings, use const
May 14, 2018, 20:21 (GMT)
Hard-coded support for arrays, color works
May 14, 2018, 20:21 (GMT)
Collections: more work on unification with groups

* Removes the special exceptions for group reference counting. Unlinked
collections now get a faker user. The weak point here is that unlinked
collections retain their objects even if they are removed from the scene.
For some cases that's good, for tag-like collections that's not ideal.
We can investigate how that make those cases work better later.

* Depsgraph view layer evaluation was fixed to work with copy-on-write, and
the code was simplified in the process.

* Various bugfixes related to static overrides, linking and outliner.
May 14, 2018, 20:05 (GMT)
Merge branch 'blender2.8' into temp-unified-collections
May 14, 2018, 19:08 (GMT)
Transform: Use the new BLI_bvhtree_find_nearest_projected function to snap.
May 14, 2018, 19:01 (GMT)
New function for BLI_kdopbvh: `BLI_bvhtree_find_nearest_projected`.

This patch does not make any difference for a user's POV. But it is a step for adding the occlusion test for snapping functions.
This new function finds the node(aabb) whose projection is closest to a screen coordinate.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Tags: #bf_blender_2.8

Differential Revision: https://developer.blender.org/D3180
May 14, 2018, 18:44 (GMT)
GSoC 2018: port Lukas Stockner's hair patch

Still missing:
- some SSE ops which he disabled (I don't know why, so I didn't add
that)
- in svm_tex_coord, he invalidated NODE_TEXCO_WINDOW initialization (I
don't know why again)
- no change of util_color.h ops
- no change of nodeitems_builtin.py (XCode didn't find it in the
project)

Ref T54796
May 14, 2018, 18:26 (GMT)
Merge Object cache allocate and add functions

As both functions are called always together, it's better to have in one only.
May 14, 2018, 17:54 (GMT)
RNA: Replace material api
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021