May 10, 2018, 09:44 (GMT) |
Set new override set as the active one |
May 10, 2018, 08:45 (GMT) |
Handle library query for dynamic overrides |
Revision 11cfa9e by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 10, 2018, 06:41 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
May 10, 2018, 06:17 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-modifier-rm-cddm |
May 9, 2018, 22:56 (GMT) |
Dynamic Override Property: Mode ID props won't have these options showing in the UI, but there is no need to have them stored in the DNA since we need to know the prop type to know which rna prop to show in the UI. Also more UI changes. |
May 9, 2018, 22:20 (GMT) |
Dynamic Override Property: Remove Operator |
May 9, 2018, 20:43 (GMT) |
Manipulator: API call to invoke on setup Needed for manipulators that start out interactive, similar use-case to modal operators, except these can be tweaked after. |
May 9, 2018, 20:37 (GMT) |
Manipulator: support direct cage3d adjustment Scale cage relied on transform code, this adds support for the manipulator corners being modified directly. |
Revision d2fc17f by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 9, 2018, 20:06 (GMT) |
Enable AA disabled by error in previous commit This line was disabled by a temp commit to compile and must be enabled again. |
Revision 77b58ec by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 9, 2018, 17:00 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
May 9, 2018, 16:55 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-dynamic-overrides |
May 9, 2018, 16:55 (GMT) |
Dynamic Override Properties TODO: * Final UI * Operator to delete them. * Depsgraph. * Copy properties (copy data). * Handle arrays (e.g., ob.color). * Data path. * Create default override set or let user pick existent one. * Get name from data path (rna). * Get icon. * Set different override_modes based on property type. Done together with Bastien Montagne. |
May 9, 2018, 16:28 (GMT) |
Cleanup: Remove redundant bvh_cache initialization. |
May 9, 2018, 15:37 (GMT) |
WORK IN PROGRESS: Fix bad pointer cast when modifier is used on non-mesh object |
May 9, 2018, 14:45 (GMT) |
Clay: Cleanup, reduce indentation level |
May 9, 2018, 14:42 (GMT) |
Eevee: Cleanup, use NULL instead of static matrix Those are the same thing now. So no need to keep initializing matrix over and over. |
May 9, 2018, 14:38 (GMT) |
Correct previous commit |
May 9, 2018, 14:36 (GMT) |
Eevee: Cleanup, reduce indentation level |
Revision affd736 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 9, 2018, 14:36 (GMT) |
Cleanup: Style |
Revision 00591fc by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 9, 2018, 14:36 (GMT) |
Cleanup: Removing stuff that was added earlier but is no longer needed |
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