April 23, 2018, 14:08 (GMT) |
Static Overrides: disable animated check for now. This is actually rather slow process, commeting it out gives us another 10% speedup... On a non-animated char! Don't even want to know how much this would have costed on a rig with hundreds of fcurves! And checking this is not really critical for us anyway, once animated you do not really care whether props are also statically overridden or not. |
Revision d036fa0 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 23, 2018, 13:45 (GMT) |
Fix: ASAN-related crash when scaling points in editmode |
Revision 43f95cd by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 23, 2018, 13:42 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
April 23, 2018, 13:15 (GMT) |
Static Overrides: hide/deactivate all but 'REPLACE' operation. Others remain in code for now, just not exposed to user. |
April 23, 2018, 13:13 (GMT) |
Overlay: Object Overlap overlay - Added UInt R support to framebuffers - Added the overlap as an overlay so should be reusable by other engines (Scene lighted Solid mode) Differential Revision: https://developer.blender.org/D3175 |
April 23, 2018, 12:55 (GMT) |
Merge branch 'master' into blender2.8 |
April 23, 2018, 12:54 (GMT) |
Overlay: Object Overlap overlay - Added UInt R support to framebuffers - Added the overlap as an overlay so should be reusable by other engines (Scene lighted Solid mode) |
April 23, 2018, 12:53 (GMT) |
Depsgraph: Fix missing update with animated curve path |
April 23, 2018, 12:51 (GMT) |
Multi-Object Pose: Reset unkeyed works now (Clear User Transforms) |
April 23, 2018, 12:51 (GMT) |
Cleanup: Remove old cruft (from 2.4) |
April 23, 2018, 12:36 (GMT) |
Fix crash when opening file-browser through top-bar menus Was probably caused by top-bar merge. |
April 23, 2018, 12:35 (GMT) |
Merge branch 'master' into blender2.8 |
April 23, 2018, 12:34 (GMT) |
Depsgraph: Cleanup, remove unused relation tag |
April 23, 2018, 12:26 (GMT) |
Pqrtiql fix of some operators in object.py. They were still trying to set active object of Scene. Select hierarchy with extend option is still not zorking for some ;ysterious reasons. :/ |
April 23, 2018, 12:25 (GMT) |
Fix typo in error message. |
April 23, 2018, 12:12 (GMT) |
Cleanup some remaining LOD stuff after BGE removal. |
April 23, 2018, 12:05 (GMT) |
Fix: Set defaults for converted timeline editors properly (Summary channels for the "timeline" dopesheet wasn't collapsed as it should be) |
April 23, 2018, 12:05 (GMT) |
Fix: View All/Selected entries in new "timeline" not working These entries were still referring to the old standalone timeline editor |
April 23, 2018, 12:05 (GMT) |
Fix: Changing bone group color doesn't refresh/redraw viewport |
April 23, 2018, 11:53 (GMT) |
Indentation cleanup |
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Master Commits
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