February 13, 2018, 14:06 (GMT) |
Merge branch 'master' into blender2.8 |
February 13, 2018, 14:05 (GMT) |
Cycles: Primary rays in branched path tracing now accumulate volume intersections to allow overlapping volumes to be traversed in one single ray march. |
February 13, 2018, 13:39 (GMT) |
Add ED_object_editmode_exit_ex Allow exiting editmode from non-active scene. |
February 13, 2018, 13:20 (GMT) |
Cycles: Implement index output for hair node This is like the only way to add variety to hair which is created using simple children. Used here for the hair. Maybe not ideal, but the time will show. |
Revision 86cb87c by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 13, 2018, 12:22 (GMT) |
Chnages to use OCIO |
February 13, 2018, 12:03 (GMT) |
Revision 0453d2f by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 13, 2018, 11:59 (GMT) |
Cleanup Style Changed by error in previous commit |
Revision a0d6bc6 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 13, 2018, 10:48 (GMT) |
Fix undo modes and mode changes Now the Ctrl+Z does not undo the mode. |
February 13, 2018, 10:06 (GMT) |
Object Mode: remove Scene.obedit for RNA |
February 13, 2018, 10:00 (GMT) |
Object Mode: Loop over objects for ED_editors_exit We could loop over active objects but this ensures don't miss any and avoids complicated context checks. |
February 13, 2018, 09:55 (GMT) |
Object Mode: remove Scene.obedit Add ED_screen_window_find, BKE_workspace_edit_object |
February 13, 2018, 09:48 (GMT) |
Merge branch '28' into temp-scene-obedit-remove |
February 13, 2018, 09:39 (GMT) |
Object Mode: remove use of Scene.obedit Add ED_screen_window_find, BKE_workspace_edit_object |
February 13, 2018, 09:06 (GMT) |
Merge branch '28' into temp-scene-obedit-remove |
February 13, 2018, 08:50 (GMT) |
Merge branch 'blender2.8' into asset-engine |
February 13, 2018, 08:44 (GMT) |
Object Mode: remove Scene.obedit for 3D View |
Revision 8c5f2e1 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 13, 2018, 08:11 (GMT) |
Chnage lasso eraser keymap to Ctrl+Alt |
February 13, 2018, 07:45 (GMT) |
Object Mode: pass edit-object to outliner drawing Also add 'OBEDIT_FROM_EVAL_CTX' macro. |
February 13, 2018, 07:29 (GMT) |
Object Mode: pass edit-object to UV API |
February 13, 2018, 07:21 (GMT) |
Merge branch '28' into temp-scene-obedit-remove |
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Master Commits
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