February 7, 2018, 20:54 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/windowmanager/intern/wm_files_link.c |
February 7, 2018, 20:52 (GMT) |
Library reload code: add early out in case there is nothing to reload. |
Revision ecb4d23 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 18:41 (GMT) |
Try to fix pixsize in render mode Still the pixsize is not working becaus ethe values are not valid. |
February 7, 2018, 18:15 (GMT) |
DRW: Fix memory leak with dupli objects. This was caused by dupli's ObjectEngineData that were not free. This allocates the data using the instance data manager (no alloc/free between frames). Though the data should be treated as not persistent in this case. |
February 7, 2018, 18:15 (GMT) |
DRW: Opti: Use less bytes in DRWUniform. |
February 7, 2018, 18:15 (GMT) |
Clay: Small refactoring of matcap_colors and put ubos into sldata. Ubos needed to be free correctly. Also the matcap colors are statics and does not need to be uploaded each drawcall. |
Revision f1dfddd by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 17:18 (GMT) |
WIP: More work on render Now get a result, but still the stroke is missing and replace any other render image. |
February 7, 2018, 16:17 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 690f118 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 15:58 (GMT) |
WIP: Initial steps to define render to image functions This commit is to put in place all components of the render, but still not working and only enabled in debug mode. |
Revision 316a356 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 15:32 (GMT) |
Calculate zdepth relative to camera plane if rv3d is null If the viewport is not available, RegionView3D is null, so to calculate the z-depth must use the camera plane. This is a preliminary step to integrate render (F12) |
February 7, 2018, 13:36 (GMT) |
Update modes after changing layers or active object from python |
February 7, 2018, 13:15 (GMT) |
Depsgraph: More fixes for shape keys Made shape keys to work for meshes. Also added missing code for curves. Curves and lattices will not have shape keys visible, since modifiers support is still to be done for them. |
Revision f828777 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 13:12 (GMT) |
Disable grease pencil paper in render mode This is a preliminary step to integrate render (F12) |
February 7, 2018, 12:25 (GMT) |
Clear scene obedit when switching view layers |
February 7, 2018, 11:59 (GMT) |
Fix for mode switching objects |
February 7, 2018, 11:26 (GMT) |
Depsgraph: Fix crash with shape keys and lattices Only crash is fixed, still need to do something about missing recalc or something like that. |
February 7, 2018, 10:57 (GMT) |
Merge branch 'blender2.8' into asset-engine |
February 7, 2018, 10:53 (GMT) |
Update CUEW to latest version This brings separate initialization for libcuda and libnvrtc, which fixes Cycles nvrtc compilation not working on build machines without CUDA hardware available. Differential Revision: https://developer.blender.org/D3045 |
February 7, 2018, 10:21 (GMT) |
Depsgraph: Fix crash when visible update is called after tagging for updates It is possible to have non-NULL scene in graph which was never built yet, this happens when ID is tagged for update for non-built graph. Was causing crash opening deg_anim_pose_bones. Reported by Mai in IRC, thanks! |
February 7, 2018, 10:20 (GMT) |
Make particle-edit check in cycles TODO (cycles needs some access to mode) |
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Master Commits
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