Blender Git Commit Log

All Blender Git commits.

Page: 3691 / 8462

September 11, 2017, 11:06 (GMT)
Merge branch 'id_override_static' into asset-engine
September 11, 2017, 11:05 (GMT)
Merge branch 'master' into asset-engine
September 11, 2017, 10:55 (GMT)
Merge branch 'master' into id_override_static
September 11, 2017, 10:43 (GMT)
Add new Fade and Opacity to Onion

New parameters to define the opacity and a parameter to enable/disable fade effect.
September 11, 2017, 10:43 (GMT)
Update release cycle to 'release'.
September 11, 2017, 10:38 (GMT)
Fix T52682: When hair number=faces number, particles/face = 1 , actually some hair is overlap.

Just using same code for distribution for face/volume as the one
changed/used for vertices since some months.

Note that this change is breacking compatibility, in that distribution
of particles over faces/volume may not be exactly the same as
previously.
September 11, 2017, 10:26 (GMT)
Compositor: rewrote Cryptomatte string operations in C to allow for game engine builds
September 11, 2017, 10:26 (GMT)
Cryptomatte: Added extra pass that determines an "asset" name by the top level object in the hierarchy
September 11, 2017, 10:04 (GMT)
Cycles: Fixes for cryptomatte writing via coverage buffer, was writing the wrong place for material cyrptomatte
September 11, 2017, 09:47 (GMT)
Cryptomatte: fixed an issue where the eye dropper blocked all "e" key events
September 11, 2017, 09:46 (GMT)
Cycles: Cryptomatte now also has a more accurate CPU only mode that keeps a per-pixel map of coverage
September 11, 2017, 08:34 (GMT)
Make paint cursor size fix

After some testing, display the real size of the brush is not practical because is too disruptive and the size of cursor does not change with zoom factor. The decision was to use a fix size, instead of paintbrush->thickness value.
September 11, 2017, 08:20 (GMT)
Cycles: AOV and Cryptomatte passes now update right away in the compositor UI
September 11, 2017, 07:37 (GMT)
Fix T52696: Sculpt - Brush spacing pressure artifacts

Was caused by divide-by-zero in paint_stroke_integrate_overlap()
in paint_stroke.c, as identified by Bob Smith (uvwxyz).

Thanks for the report!
September 11, 2017, 07:36 (GMT)
Fix T52701: Mesh shortest path fails at boundaries
September 11, 2017, 06:51 (GMT)
Merge branch 'master' into blender2.8
September 11, 2017, 06:44 (GMT)
Fix T52701: Mesh shortest path fails at boundaries
September 11, 2017, 06:24 (GMT)
Fix T52696: Sculpt - Brush spacing pressure artifacts

Was caused by divide-by-zero in paint_stroke_integrate_overlap()
in paint_stroke.c, as identified by Bob Smith (uvwxyz).

Thanks for the report!
September 10, 2017, 23:13 (GMT)
Eevee: Fix shadow bleeding after farclip for cubemaps.

NOTE: We should not check for radial distance. But this is faster.
September 10, 2017, 18:18 (GMT)
PyAPI: Fix mathutils freeze allowing owned data
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021