Blender Git Commit Log

All Blender Git commits.

Page: 3967 / 8462

March 28, 2017, 08:10 (GMT)
Bring back `lib_link_mesh()` in 'order' with other libdata liblink functions.

We do not need any special handling anymore for usercount of images used
by faces/polygons (tpage stuff), since we have the 'real_user' handling,
which will gracefully cope with all possible situations.

So better not keep that ugly confusing useless special case.
March 28, 2017, 08:03 (GMT)
readfile.c: Cleanup lib_link code a bit.

Mainly:
* Add missing `IDP_LibLinkProperty()` calls for many ID types
(harmless currently, but better be consistent here!).
* Bring lib_link_xxx functions more in line with each other.
* Replace some long if/else by switch.
March 28, 2017, 06:07 (GMT)
Correct splash size check
March 28, 2017, 03:14 (GMT)
Revert "Cycles experimental build v5"

This reverts commit d9bfce36b70b36e85f1e36324c6982904886a046.
March 28, 2017, 03:08 (GMT)
Cycles experimental build v5

Includes:
- Denoising (temp-cycles-denoising branch)
- IES lights (D1543)
- Dithered Sobol Sampling (D2149)
- Microjittering
- Storing the current viewport render as a render result
- UDIM support (D2575)
- AOVs (D2443, D2444)
- Disney/Principled BSDF (D2313)
- Normal/Bump map correction to avoid black spots (D2574)
- Color management tweaks to ensure correct renders with non-Rec.709 primaries
March 28, 2017, 03:07 (GMT)
Merge remote-tracking branch 'origin/master' into experimental-build
March 28, 2017, 02:49 (GMT)
Cycles Denoising: Fix deadlock in the neighbor tile acquisition
March 27, 2017, 22:09 (GMT)
Eevee: Diffuse Lights (1 / 2)

I added srgb tonemapping for previewing purpose. Also since the color buffer is still not HDR, there is ugly artifacts (fixed in part2)
March 27, 2017, 22:06 (GMT)
New Outline: Fix warning.
March 27, 2017, 22:05 (GMT)
New Outline: Fix ATI compile error.
March 27, 2017, 21:07 (GMT)
Fix columns with fixed width
March 27, 2017, 20:52 (GMT)
Cleanup: Use upper case consistently in adaptive feature compile logging.
March 27, 2017, 20:36 (GMT)
Cleanup: Resolve todo in CUDA voxel image code.
March 27, 2017, 19:59 (GMT)
Cycles UI: Avoid abreviation for Hair Extension.

Since 2.5x we should try to avoid such abreviations in the UI, except for common terms like Min / Max as much as possible.
March 27, 2017, 19:51 (GMT)
Cycles: Move Shadow Catcher UI option next to Ray Visibility.

Previously it was beneath the Performance UI label, which was incorrect. It's better suited next to Ray Visibility.
March 27, 2017, 19:51 (GMT)
removed dummy fractions grid from smoke script
March 27, 2017, 16:49 (GMT)
Cycles Denoising: Copy back the denoised tile buffer when using Multi-GPU rendering
March 27, 2017, 16:20 (GMT)
Merge remote-tracking branch 'origin/master' into temp-cycles-denoising
March 27, 2017, 14:50 (GMT)
Cleanup: remove 'generic' ID liblink function in readfile.c

We do need some generic ID handling refactor here (as was recently done
for writefile.c), but this out of scope of this patch - and not the way
to do it.
March 27, 2017, 14:50 (GMT)
Change primitive types and cleanup code

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021