March 28, 2017, 08:10 (GMT) |
Bring back `lib_link_mesh()` in 'order' with other libdata liblink functions. We do not need any special handling anymore for usercount of images used by faces/polygons (tpage stuff), since we have the 'real_user' handling, which will gracefully cope with all possible situations. So better not keep that ugly confusing useless special case. |
March 28, 2017, 08:03 (GMT) |
readfile.c: Cleanup lib_link code a bit. Mainly: * Add missing `IDP_LibLinkProperty()` calls for many ID types (harmless currently, but better be consistent here!). * Bring lib_link_xxx functions more in line with each other. * Replace some long if/else by switch. |
March 28, 2017, 06:07 (GMT) |
Correct splash size check |
Revision bdef55a by Lukas Stockner March 28, 2017, 03:14 (GMT) |
Revision d9bfce3 by Lukas Stockner March 28, 2017, 03:08 (GMT) |
Cycles experimental build v5 Includes: - Denoising (temp-cycles-denoising branch) - IES lights (D1543) - Dithered Sobol Sampling (D2149) - Microjittering - Storing the current viewport render as a render result - UDIM support (D2575) - AOVs (D2443, D2444) - Disney/Principled BSDF (D2313) - Normal/Bump map correction to avoid black spots (D2574) - Color management tweaks to ensure correct renders with non-Rec.709 primaries |
Revision 7f83f50 by Lukas Stockner March 28, 2017, 03:07 (GMT) |
Merge remote-tracking branch 'origin/master' into experimental-build |
March 28, 2017, 02:49 (GMT) |
Cycles Denoising: Fix deadlock in the neighbor tile acquisition |
March 27, 2017, 22:09 (GMT) |
Eevee: Diffuse Lights (1 / 2) I added srgb tonemapping for previewing purpose. Also since the color buffer is still not HDR, there is ugly artifacts (fixed in part2) |
March 27, 2017, 22:06 (GMT) |
New Outline: Fix warning. |
March 27, 2017, 22:05 (GMT) |
New Outline: Fix ATI compile error. |
March 27, 2017, 21:07 (GMT) |
Fix columns with fixed width |
March 27, 2017, 20:52 (GMT) |
Cleanup: Use upper case consistently in adaptive feature compile logging. |
March 27, 2017, 20:36 (GMT) |
Cleanup: Resolve todo in CUDA voxel image code. |
March 27, 2017, 19:59 (GMT) |
Cycles UI: Avoid abreviation for Hair Extension. Since 2.5x we should try to avoid such abreviations in the UI, except for common terms like Min / Max as much as possible. |
March 27, 2017, 19:51 (GMT) |
Cycles: Move Shadow Catcher UI option next to Ray Visibility. Previously it was beneath the Performance UI label, which was incorrect. It's better suited next to Ray Visibility. |
March 27, 2017, 19:51 (GMT) |
removed dummy fractions grid from smoke script |
March 27, 2017, 16:49 (GMT) |
Cycles Denoising: Copy back the denoised tile buffer when using Multi-GPU rendering |
March 27, 2017, 16:20 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-cycles-denoising |
March 27, 2017, 14:50 (GMT) |
Cleanup: remove 'generic' ID liblink function in readfile.c We do need some generic ID handling refactor here (as was recently done for writefile.c), but this out of scope of this patch - and not the way to do it. |
Revision c20e292 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 27, 2017, 14:50 (GMT) |
Change primitive types and cleanup code |
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