Revision a4a46d8 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 7, 2019, 12:21 (GMT) |
use monotonic allocator for vtree generation |
Revision 1fb8e34 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 7, 2019, 10:57 (GMT) |
rename functions2 to functions |
Revision ae862db by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 7, 2019, 10:54 (GMT) |
remove old function system |
Revision 7884ae9 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 7, 2019, 10:44 (GMT) |
port particle system to new functions system |
November 7, 2019, 06:55 (GMT) |
LANPR: Fixed redering code for no-camera situations. |
November 7, 2019, 06:10 (GMT) |
LANPR: Fix render/viewport status sync error in CPU mode. |
November 7, 2019, 05:32 (GMT) |
LANPR: Viewport and F12 is both aligned correctly. Note: F12 sometimes produce viewport result.... |
November 7, 2019, 05:01 (GMT) |
LANPR: Use viewport "camera" to do cpu mode updates. Caution: matrix seems not perfectly aligned. |
November 7, 2019, 03:07 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lanpr-cleanup2 |
November 6, 2019, 18:42 (GMT) |
Merge branch 'master' into temp-graph-select-changes |
November 6, 2019, 16:44 (GMT) |
Merge branch 'master' into greasepencil-object |
November 6, 2019, 16:11 (GMT) |
GPencil: Use Ellipsoid to determine Vertex Color tint Now, the scale of the object is used to detrmine the final size of the radius using an ellipsoid. |
November 6, 2019, 16:08 (GMT) |
AssetUUID: add basic default init value for asset part of it to rna creator. Reauest from Cosmos pipeline R&D team. |
November 6, 2019, 15:52 (GMT) |
AssetUUID: add basic search for Asset UUIDs in current .blend file. Needed for Cosmos pipeline R&D. |
November 6, 2019, 15:29 (GMT) |
Commented out code, removing warning. |
November 6, 2019, 15:18 (GMT) |
GPencil: Fix strength error in Tint Tool The value must not be clamped. |
Revision 856049d by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 6, 2019, 15:08 (GMT) |
merge bparticles node tree into functions node tree |
November 6, 2019, 13:46 (GMT) |
Overlay Engine: Fix light distance display scalling with object size |
November 6, 2019, 13:43 (GMT) |
LANPR: File read fixed by adding link_list in direct_link_scene(). |
November 6, 2019, 13:10 (GMT) |
Overlay Engine: Separate GroundLine/Point to a separate buffer |
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Master Commits
MiikaHweb | 2003-2021