August 21, 2019, 18:36 (GMT) |
Remove GHOST API functions for OpenGL offscreen blitting These were previously used to blit from a offscreen (non-OpenGL) context, into an onscreen one. We do this differently, and only within GHOST_XrGraphicsBinding now, so this can be removed. |
August 21, 2019, 17:44 (GMT) |
Refactor OpenGL/DirectX resource sharing for multiple shared resources Rather than max. one shared resource per DirectX context, code can now request a handle for a shared resource and ask the DirectX context to do operations on that. |
Revision b0034fd by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 21, 2019, 16:24 (GMT) |
more comments |
Revision 3394918 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 21, 2019, 15:57 (GMT) |
add some comments |
Revision fda6430 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 21, 2019, 15:38 (GMT) |
improve const correctness in many places |
Revision 700ff7b by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 21, 2019, 15:29 (GMT) |
Merge branch 'master' into functions |
August 21, 2019, 14:32 (GMT) |
Modify .gitmodules to use Tangent Anim subrepo for addons Modified release/scripts/addons to point to git://github.com/tangent-animation/blender-addons.git, branch blender-v2.80-release |
Revision b7f8e64 by Howard Trickey August 21, 2019, 14:21 (GMT) |
Merge from master. |
August 21, 2019, 14:06 (GMT) |
Mask filter: update only modified nodes |
August 21, 2019, 13:53 (GMT) |
OpenVDB: Fixed in-memory rendering. |
Revision 6f511f6 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 21, 2019, 12:44 (GMT) |
Fix raw allocator This allocator is necessary because sometimes we don't want to use Blenders guarded allocator. Especially when an object lives longer than the guarded allocator. |
August 21, 2019, 11:24 (GMT) |
Fix missing CMake hint for OpenXR SDK path on linux |
August 21, 2019, 10:36 (GMT) |
Merge branch 'master' into greasepencil-object |
August 21, 2019, 09:15 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 7f79bc3 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 21, 2019, 07:27 (GMT) |
Merge branch 'master' into functions |
August 20, 2019, 17:19 (GMT) |
Fix merge errors |
August 20, 2019, 17:13 (GMT) |
Merge branch 'master' into sculpt-mode-features |
Revision 8c95d02 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 20, 2019, 16:45 (GMT) |
more tests |
Revision 6c78f41 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 20, 2019, 16:31 (GMT) |
add StringMap tests |
August 20, 2019, 16:13 (GMT) |
Merge branch 'master' into greasepencil-object |
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Master Commits
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