June 11, 2018, 12:39 (GMT) |
Add UDIM support to the Cycles Image node SVM only for now, OSL will come later. |
June 11, 2018, 12:21 (GMT) |
Use flexible spacing for timeline editor |
June 11, 2018, 12:18 (GMT) |
UI: Flexible spacing This support layout.flexible_spacing() to be used by headers as a way to dynamically separate the ui buttons. Right now no UI file is changed, though we can use this right away in the timeline, and shortly after in the viewport header (moving settings from the topbar to it). |
Revision d3ba4b3 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) June 11, 2018, 10:22 (GMT) |
depth behave weird, fixed multisample on snake result. |
Revision 3faa0e6 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 11, 2018, 09:38 (GMT) |
Fix segment fault in weight paint for 2.8 old files This code would be moved to versioning code after merge, but now it's required to manage files created with previous versions of 2.8 (not 2.7x) |
Revision e98b9d3 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 11, 2018, 09:27 (GMT) |
Remove mode switching custom code This code is not required because the mode switching is not done with keys 1..9 |
June 11, 2018, 09:16 (GMT) |
Rename IMA_SRC_UDIM to IMA_SRC_TILED |
June 11, 2018, 07:40 (GMT) |
Support UDIMs in Image Space operators |
Revision 4a63d0c by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) June 11, 2018, 07:02 (GMT) |
added depth-alpha line style control (pre multiply) |
Revision 67cfa73 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 11, 2018, 06:55 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision d64862f by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) June 11, 2018, 06:02 (GMT) |
Add: depth controlled line width. |
Revision 711c3f5 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) June 11, 2018, 02:38 (GMT) |
Added multisampe support functions in DRW. transform_to_screen later. |
Revision 2882363 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) June 11, 2018, 01:54 (GMT) |
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr Conflicts: source/tools |
June 10, 2018, 21:14 (GMT) |
Implement basic UDIM grid drawing |
June 10, 2018, 20:43 (GMT) |
Automatically find and load all UDIM tiles even if only the 1001 tile is selected |
June 10, 2018, 19:17 (GMT) |
Add first parts of UDIM support in the core image code Internally, UDIMs are handled very similar to sequences - they consist of a list of files (containing a sequential number in their name) that all belong to one Image datablock. This means that existing code like the IBuf cache can be reused. The current drawing and opening code are just a minimal implementation to test the core code, they'll be improved of course. |
Revision 98021bd by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 10, 2018, 18:56 (GMT) |
Move multisample textures to texture list If the texture is in e_data is shared for all viewports and fails. |
Revision 63dcb04 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 10, 2018, 18:18 (GMT) |
Cleanup GP multisample code |
June 10, 2018, 15:15 (GMT) |
Updates to volume kernel tiling function. 1. OpenCL and CUDA support (mostly untested). 2. Change name of offsets to grid_info since it needs to keep track of other info as well. 3. Several speed and memory optimizations. |
Revision 952d955 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 10, 2018, 14:47 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
|
|
|


Master Commits
MiikaHweb | 2003-2021