Revision 6f76154 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 4, 2018, 15:07 (GMT) |
Remove deprecated data and move to new file conversion tools These tools are included inside a file with DNA_DEPRECATED_ALLOW |
June 4, 2018, 14:16 (GMT) |
Lift max value in Melanin sockets I honestly don't know how d'Eon's mapping work. I'll ask him then come back to this bit of code. Ref T54796 |
Revision e4f03e2 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 4, 2018, 13:34 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
June 4, 2018, 13:03 (GMT) |
Move bind data from bundle to region. |
June 4, 2018, 12:05 (GMT) |
Move the selection flag from bundle to region. |
June 4, 2018, 11:31 (GMT) |
Introduce GroomRegion struct to replace lists of bundles. GroomBundle is now a property of the region. Eventually regions should have a type, which can use the bundle or not. |
June 4, 2018, 10:07 (GMT) |
Move material_index property from hair to groom. This refers to a material slot in an object, so for pure hair system would have to use the scalp object slots, which is confusing. |
Revision 3c03e24 by Campbell Barton (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 4, 2018, 09:28 (GMT) |
Merge branch '28' into greasepencil-object |
Revision 604b673 by Campbell Barton (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 4, 2018, 09:26 (GMT) |
Merge branch '28' into greasepencil-object |
Revision bcb89f0 by Erik Englesson (gsoc-2018-many-light-sampling, soc-2020-production-ready-light-tree, soc-2020-production-ready-light-tree-2) June 4, 2018, 09:10 (GMT) |
Fix: Minimal compilation error fix |
Revision 71d3005 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 4, 2018, 07:06 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 6e44f61 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) June 4, 2018, 02:14 (GMT) |
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr Conflicts: release/scripts/addons release/scripts/addons_contrib |
Revision cffef6c by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) June 4, 2018, 02:11 (GMT) |
Included DPIX Code, prevent compile. |
June 3, 2018, 17:03 (GMT) |
Support material slots in Groom type objects. |
June 3, 2018, 16:25 (GMT) |
Some cleanup/refactor from code review. |
June 3, 2018, 16:11 (GMT) |
Snap groom curves to the scalp surface in the curve cache. This also makes sure that guide curve (which are generated using the curve cache) run inside the actual bundle volume. Otherwise they might get an offset that aligns the root, but makes them diverge in non-root sections. |
June 3, 2018, 14:35 (GMT) |
Merge branch 'blender2.8' into ui_layout_gridflow Conflicts: release/scripts/startup/bl_ui/properties_texture.py source/blenderplayer/bad_level_call_stubs/stubs.c |
Revision fc2e0b6 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 3, 2018, 14:20 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
June 3, 2018, 10:15 (GMT) |
Set the numshapeverts of bundles as soon as possible to avoid invalid array access. |
June 3, 2018, 09:57 (GMT) |
Fix face bounday bmesh operator. The start loop search function could return loops outside of the tagged faces. The loops should always be of tagged faces, even when the vertex is part of a tagged face. Otherwise it can create extra boundary vertices around untagged faces. |
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