Blender Git Commits

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June 1, 2018, 13:41 (GMT)
Memory allocator: use lockfree calls internally

Was already used in some areas.
June 1, 2018, 13:41 (GMT)
CMake: only include licences for enabled libs
June 1, 2018, 13:41 (GMT)
Cleanup: use const for transform internal API
June 1, 2018, 13:41 (GMT)
RNA: support for PARM_OUTPUT & PARM_RNAPTR
June 1, 2018, 13:41 (GMT)
Fix too much memory usage for Cycles attribute map.

Thanks to Thomas Krebs for identifying the problem and solution.
June 1, 2018, 13:41 (GMT)
Fix/workaround RNA build error in C++ API.

It seems output parameter needs to be the last one.
June 1, 2018, 13:41 (GMT)
Cleanup: correct variable names
June 1, 2018, 13:41 (GMT)
WM: utility to find a keymap item from an operator

Also RNA access to WM_keyconfig_update,
needed when generating dynamic keymaps used in menus immediately after.
June 1, 2018, 13:35 (GMT)
Remap mode keymaps and solve merge issue

The keymap has been changed and there was a merge error.
June 1, 2018, 13:20 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 1, 2018, 13:04 (GMT)
Fix wrong min/max range for primary reflection roughness.
June 1, 2018, 12:49 (GMT)
Fix hair shader not working in final render.
June 1, 2018, 12:16 (GMT)
Eevee: Light Cache: Create Probe data and share the lightcache.

The lightcache is now can shared between viewlayers. We need this to share
the lighting data with the original viewlayer with the baking layer.

The cache is still not working.
June 1, 2018, 12:16 (GMT)
Eevee: Light Cache: Add Operator and base implementation.

Does nothing at the moment. Just create a job and search all probes in a
view layer.

Only works if copy on write is enabled.
June 1, 2018, 12:01 (GMT)
Cleanup: Remove old legacy immediate mode drawing code

This was not being used. At least from simple tests, all options seemed to be working ok
June 1, 2018, 12:00 (GMT)
Cleanup: Fix compiler warning
June 1, 2018, 11:57 (GMT)
Draw motionpaths with thicker lines by default - Now 2px thick
June 1, 2018, 11:54 (GMT)
Copy object animviz settings when doing COW

It probably doesn't hurt to do an explicit copy here - it's done for pose too.
However, it still doesn't solve the problem of keyframe labels not showing up
at all on motionpaths from old files.
June 1, 2018, 11:53 (GMT)
Fix: Motionpaths were not drawing for bones

As with the objects case earlier, the problem was that when doing COW for the
viewport, the pchan->mpath pointer was just getting set to NULL in the copying
code. It's unclear for now whether this will cause any problems down the track
somewhere else - the comment there was non-specific about why we were explicitly
not copying/keeping the old link.
June 1, 2018, 11:21 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
source/blender/depsgraph/intern/builder/deg_builder_relations.cc
source/blender/makesrna/intern/rna_material.c
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021