Revision e425cbb by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 29, 2017, 11:06 (GMT) |
Fix multiframe delete The stroke delete was not working with multiframe because it was checking only active frame and not the whole selected frames range. |
Revision 849337b by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 29, 2017, 10:45 (GMT) |
Move Paper settings to View Now the paper can be enabled by view and not by scene as before because this is a view settings. Thank Pablo Vazquez for his UI feedback. |
Revision 7c9f41f by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 29, 2017, 09:38 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 2392dc8 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 29, 2017, 08:36 (GMT) |
New VFX Flip modifier This modifier flip horiz. or vertically the current gp object image. The flip works in screen space |
November 28, 2017, 21:58 (GMT) |
Merge branch 'master' into split-kernel-faster-building |
November 28, 2017, 16:28 (GMT) |
Address review points (mainly some missing usages of RNA_STACK_ARRAY). |
November 28, 2017, 15:42 (GMT) |
Merge branch 'blender2.8' into id_override_static |
Revision 47898a5 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 28, 2017, 15:27 (GMT) |
Fix rename fields after merge |
Revision 61f9310 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 28, 2017, 15:16 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 7b8e127 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 28, 2017, 13:11 (GMT) |
Reuse show_keys_from_selected_only for jump frames It's better to reuse this option that is already defined by scene. |
Revision 94efac4 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 28, 2017, 12:45 (GMT) |
Add edit point custom shader The previous shader was not working in some Intel cards, and these commit is to replace with a new shader that works in all card types. |
November 28, 2017, 11:49 (GMT) |
activated viscosity and surface tension settings for liquids |
November 28, 2017, 11:46 (GMT) |
refactored setup for liquid on first frame again |
November 28, 2017, 10:49 (GMT) |
Cycles: Fix issue with AO in split kernel_path_background Watch out for changes to variables passed by value, these changes don't persist across the split. |
Revision aef88cd by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 28, 2017, 10:17 (GMT) |
Fix chnaged lines by error in previous commit |
November 28, 2017, 05:28 (GMT) |
Cycles: Fix build with OSL enabled |
Revision 9525996 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:39 (GMT) |
making things build on Linux |
Revision c553041 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:39 (GMT) |
Cycles: Added texture differentials to mesh light sampling. Currently based on purely specular reflection, can probably be wider than that. |
Revision 280fc52 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:39 (GMT) |
Cycles: wider ray differential calculation for diffuse components of principled BSDF |
Revision 183a706 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:38 (GMT) |
Cycles: Added ray differential calculation for AO |
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