Blender Git Commits

Blender Git commits from all branches.

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July 21, 2017, 18:46 (GMT)
added missing manta omp files

correspond to previous manta files update
July 21, 2017, 18:40 (GMT)
Cleanup: Change calculation using only matrix
July 21, 2017, 15:24 (GMT)
Cleanup: Remove some uses of G.main
July 21, 2017, 14:40 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 21, 2017, 14:34 (GMT)
Fix parameter list after 2.8 merge
July 21, 2017, 14:22 (GMT)
Added Redo. Currently the whole mesh is stored. Partial copy todo.
July 21, 2017, 14:16 (GMT)
updated manta pp files

fix for outflow flag at outermost cell: now overriding with obstacle is possible, PFLOAT name change in mantaflow
July 21, 2017, 14:10 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 21, 2017, 13:52 (GMT)
Set cache as dirty after apply modifier
July 21, 2017, 13:06 (GMT)
Eevee: SSR: Add fullscreen raytrace.
July 21, 2017, 12:27 (GMT)
Eevee: HiZ buffer: Split into two 24bit depth buffer

This way we don't have float precision issue we had before and we save some bandwidth.
July 21, 2017, 11:12 (GMT)
Added a new undonode for the silhouette operator.
Bare basics of undo now work, Redo can cause a crash and still needs to be implemented.
Fixed crash when stroke with < 3 points was drawn.
July 21, 2017, 10:55 (GMT)
Topograb: First attempt to implement brush in multires. Testing few things before implementation
July 21, 2017, 07:29 (GMT)
WIP: More work on modifiers

Reorganize the system to create new strokes in array modifier
July 20, 2017, 22:24 (GMT)
Eevee: SSR: Add firefly filter and refine noise reduction.

Push to 9 resolve sample.
Add an normalization as an option since it gives harsh limits.
July 20, 2017, 22:20 (GMT)
Eevee: Codestyle.
July 20, 2017, 22:19 (GMT)
Eevee: SSR: Do the SSR pass only for probes if there is no valid double buffer.

This prevent black reflection when initializing SSR.
July 20, 2017, 20:56 (GMT)
initial tracer particle support
July 20, 2017, 20:48 (GMT)
fix for particle float type define

PFLOAT name collided with PFLOAT from windows header
July 20, 2017, 16:40 (GMT)
Eevee: SSR: Add mipmap filtering and bias to reduce noise.

Also fix the roughness factors.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021