Blender Git Commits

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March 2, 2021, 17:26 (GMT)
Merge branch 'master' of https://gitlab-master.nvidia.com/omniverse/blender into omniverse
March 2, 2021, 16:46 (GMT)
ISD Import: Fixed compiler warnings.
March 2, 2021, 16:05 (GMT)
Merge branch 'master' into sculpt-dev
March 2, 2021, 15:23 (GMT)
Refactor UIList template for further changes and to fix some glitches

Could go further than that, I think this would benefit from some C++
features, but we can do that in another pass.
March 2, 2021, 13:16 (GMT)
Fix compilation without CUDA enabled

Also ensure own headers are always coming first in the implementation
file by putting them to own "group" (add empty line after the include
statement). Ensures that there are no implicit dependencies in the
header.
March 2, 2021, 11:00 (GMT)
cleanup
March 2, 2021, 10:56 (GMT)
Merge branch 'master' into ui-asset-view-template
March 2, 2021, 10:56 (GMT)
Resolve missing merge changes.
March 2, 2021, 10:55 (GMT)
improve comment
March 2, 2021, 10:55 (GMT)
make naming more consistent
March 2, 2021, 10:49 (GMT)
update editor on mode change
March 2, 2021, 10:49 (GMT)
make title row a bit thinner
March 2, 2021, 10:47 (GMT)
Merge branch 'master' into compositor-cryptomatte-workflow
March 2, 2021, 10:24 (GMT)
Merge branch 'compositor-cryptomatte-workflow' of git.blender.org:blender into compositor-cryptomatte-workflow
March 2, 2021, 10:18 (GMT)
fix ensure bmesh table
March 2, 2021, 09:57 (GMT)
Merge branch 'master' into temp-spreadsheet-editor
March 2, 2021, 06:56 (GMT)
optimize random access of arrays from RNA
March 2, 2021, 06:54 (GMT)
fix assertion failure with CPU devices
Revision ebfaba2 by Benjamin Skinner / Michael Kowalski (usd)
March 2, 2021, 06:34 (GMT)
removed second map find, formatted code
Revision f93ca4a by Benjamin Skinner / Michael Kowalski (usd)
March 2, 2021, 06:34 (GMT)
minor refactoring of conversion table names
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021