February 24, 2021, 15:08 (GMT) |
Merge branch 'master' into temp-lineart-contained Conflicts: release/datafiles/locale release/scripts/addons release/scripts/addons_contrib source/tools |
February 24, 2021, 15:05 (GMT) |
Merge branch 'master' into temp-gpencil-io |
February 24, 2021, 15:05 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 9a501e1 by Hans Goudey (geometry-nodes-mesh-primitives, temp-geometry-nodes-mesh-primitive-line) February 24, 2021, 14:48 (GMT) |
Continue working on sphere node |
February 24, 2021, 14:40 (GMT) |
Cycles: do more complete shaderdata setup using new integrator state |
February 24, 2021, 14:40 (GMT) |
Cycles: minor optimization for render pass accumulation |
February 24, 2021, 14:40 (GMT) |
Cycles: initial implementation of direct light in new integrator Only opaque shadows for now. |
Revision 3915392 by Hans Goudey (geometry-nodes-mesh-primitives, temp-geometry-nodes-mesh-primitive-line) February 24, 2021, 14:17 (GMT) |
Fix sphere node not registered |
February 24, 2021, 13:54 (GMT) |
Cycles: Load texture info before creating integrator queue This allows kernel to access texture information. The place of where loading is done is a bit weird on a first glance, but it seems to match what was happening in the task-based code. |
Revision c4d51d3 by Jeroen Bakker (compositor-cryptomatte-workflow, temp-compositor-cryptomatte-picker) February 24, 2021, 12:25 (GMT) |
Merge branch 'master' into compositor-cryptomatte-workflow |
Revision d829a0a by Jacques Lucke (temp-spreadsheet-editor, temp-spreadsheet-editor-python-prototyping) February 24, 2021, 12:02 (GMT) |
include gpu |
February 24, 2021, 11:43 (GMT) |
Cycles: remove CMJ pattern, prepare random number code for new integrator state We should always use PMJ instead of CMJ, and not have to know the number of samples in advance. This simplifies the code a bit. |
February 24, 2021, 11:43 (GMT) |
Cycles: convert more path state functions to use new integrator state |
February 24, 2021, 11:43 (GMT) |
Cycles: add DeviceQueue method to test if any work remains |
February 24, 2021, 11:43 (GMT) |
Cycles: initial implementation of surface shader evaluation There are many loose ends marked with TODO, but it's a starting point. |
Revision a0191eb by Jacques Lucke (temp-spreadsheet-editor, temp-spreadsheet-editor-python-prototyping) February 24, 2021, 11:15 (GMT) |
Merge branch 'master' into temp-spreadsheet-editor |
Revision fdb116a by Hans Goudey (geometry-nodes-mesh-primitives, temp-geometry-nodes-mesh-primitive-line) February 24, 2021, 05:12 (GMT) |
Merge branch 'master' into geometry-nodes-mesh-primitives |
February 23, 2021, 23:53 (GMT) |
"Merge" changes from D10394. |
February 23, 2021, 23:21 (GMT) |
Cleanup: Rename function, remove TODO comment |
February 23, 2021, 23:19 (GMT) |
Cleanup: Switch order of checks |
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Master Commits
MiikaHweb | 2003-2021