Blender Git Commit Log

All Blender Git commits.

Page: 1195 / 8462

October 21, 2020, 15:55 (GMT)
UI: Allow changing the active side of line gestures

Line gesture use always the right side of the line as active (the area
of the mesh that is going to be modified) by default.
This adds the ability to change the active side when the line gesture is
active by pressing the F key.
This allows more freedom to position the line after starting the
gestures, as it won't be required to cancel the operation or undo if the
line was used in the wrong direction.

Reviewed By: Severin

Differential Revision: https://developer.blender.org/D9301
Revision 15cebd8 by Pablo Dobarro (master)
October 21, 2020, 15:51 (GMT)
Fix T81901: Use the 2.90 scrape brush preset as default

The new preset I made for 2.91 is way more controllable with lower
strength values and does not have the accumulate bug, but until the
brush management is in place to ship multiple versions of the brush,
probably most people expect something closer to the old version to be
the default.

Reviewed By: sergey

Maniphest Tasks: T81901

Differential Revision: https://developer.blender.org/D9289
October 21, 2020, 15:34 (GMT)
UI: Swap order of increment and decrement file name icon in File Browser

Swaps the order of the '+' and '-' button in the File Browser file name field,
so that '-' comes first.

For increasing or decreasing a value it makes more sense to have decreasing
first, increasing last. Consistent to how you press on the left side of a
number button for decrease, and right to increase.

However this is inconsistent in another way: Usually we have a '+' button
before a '-' button, but that refers to adding and removing items, not
increasing or decreasing. The icons are also placed in their own buttons then,
making them look more separate.
So the UI Team agreed on accepting that trade-off, see today's meeting notes:
https://devtalk.blender.org/t/2020-10-21-ui-team-upcoming/15849
October 21, 2020, 15:29 (GMT)
initial working tree evaluation
October 21, 2020, 15:25 (GMT)
UI: Better center-align Properties search button in header

For some reason the layout code doesn't center the search button properly. Add
a blank icon button to add some padding, dynamically resized as the region size
changes. This is quite finicky and not at all perfect. But it makes the search
button look far less off-place.
October 21, 2020, 15:25 (GMT)
UI: Move Properties path pin button next to the data-path

The pin button should be next to the data-path, which is what it belongs to.

Note that this makes the placement of the search button in the header look
quite off. That is because it's centered to the absolute header width, not the
width of the main region (which is smaller because of the tab region on the
left).
Technically it's correct that way, visually it looks wrong. This will be
addressed in a followup commit.
October 21, 2020, 15:23 (GMT)
GPencil: Fix unreported problem with strokes bounding box that makes impossible sculpt

When the stroke was not flat, the bounding box projected could not be right and the strokes could not be painted or sculpted.

Now, the 2D bounding box is calculated using the extremes of the 2D bounding box and not the original 3D min and max values.
October 21, 2020, 14:59 (GMT)
Fix 'Make Local' operation to support liboverrides.

One can now use 'make local' from the Outliner or the 3DView to also
fully localize overrides of linked data.
October 21, 2020, 14:59 (GMT)
Merge branch 'master' into xr-actions-D9124
October 21, 2020, 14:57 (GMT)
Cleanup: Comment style
Revision 959a06b by Hans Goudey (master)
October 21, 2020, 14:54 (GMT)
UI: Fix typo in sculpt trim tool description
October 21, 2020, 14:47 (GMT)
XR: Draw controllers via draw handler

Callbacks for controllers and other custom drawing will be registered
with the XR surface's region type (RGN_TYPE_XR_DISPLAY) and called
post-view.
October 21, 2020, 13:54 (GMT)
Merge branch 'master' into geometry-nodes
October 21, 2020, 13:52 (GMT)
Fix (studio-reported) Armature: bug in handling of custom bone transform.

This specific pose channel pointer was not handled at all during
rebuilding of poses, meaning that it could end up pointing at some freed
pchan.
October 21, 2020, 13:42 (GMT)
initial evaluation code
Revision ba718c1 by Hans Goudey (master)
October 21, 2020, 13:38 (GMT)
Cleanup: Improve function and variable name

"pt" is unecessarily cryptic, and the funciton name wasn't very clear.
October 21, 2020, 13:37 (GMT)
fix detection of needed tesselation
October 21, 2020, 13:33 (GMT)
Merge branch 'master' into greasepencil-object
October 21, 2020, 13:32 (GMT)
Merge branch 'master' into greasepencil-edit-curve
October 21, 2020, 13:28 (GMT)
GPencil: Sculpt 'Inverse Cursor Color' Label to "Inverse Color"

This changes is related to commit c0a0789af557
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021