Blender Git Commit Log

All Blender Git commits.

Page: 1916 / 8462

January 26, 2020, 20:03 (GMT)
Merge branch 'master' into undo-experiments-swap-reread-datablocks
January 26, 2020, 20:00 (GMT)
cleanup
January 26, 2020, 19:56 (GMT)
minor improvement
January 26, 2020, 19:54 (GMT)
fix
January 26, 2020, 19:50 (GMT)
cleanup
January 26, 2020, 19:45 (GMT)
DRW: ColorManagement: Fix viewport render pipeline

The final output needs to be merged in another buffer. So we still use
the offscreen buffer for that.
January 26, 2020, 19:39 (GMT)
compute dependency depths in network implementation
January 26, 2020, 18:44 (GMT)
Objects: use separate location and radius arrays for hair and point cloud
January 26, 2020, 18:43 (GMT)
Objects: use evaluated data runtime storage for hair, point clouds and volumes
January 26, 2020, 16:54 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
January 26, 2020, 16:53 (GMT)
Merge branch 'master' into greasepencil-object
January 26, 2020, 16:33 (GMT)
GPUViewport: Fix image uv editor.
January 26, 2020, 16:32 (GMT)
GPUViewport: Add fallback colormanagment

Just assume sRGB display and no color correction.
January 26, 2020, 16:26 (GMT)
initial deepest depth first heuristic
January 26, 2020, 16:09 (GMT)
DRW: Move color management to the GPUViewport

This moves the colormanagement step at the blitting step of the viewport.
This means the overlay (including gizmos) must all be rendered in a
separate buffer (meaning they are more or less properly color managed).

The draw manager sets the display transform to apply to the GPUViewport.
January 26, 2020, 16:03 (GMT)
OCIO: Support overlay blending in linear colorspace in GLSL backend

This add the possibility for the caller to add an extra color texture
to composite on top of the main texture. The compositing is done in post
viewtransform linear space.

However, this means the caller needs to pass the proper color processor
to undo and apply the display transform.
January 26, 2020, 15:52 (GMT)
Objects: make evaluated data runtime storage usable for types other than mesh
January 26, 2020, 15:52 (GMT)
Volume: basic on-demand reading of grid tree
January 26, 2020, 15:48 (GMT)
Fix T73357: Multiple importers fail

Very stupid mistake in ba8de85299ff, registered property for wrong
class. It should be registered for the PLY importer add-on only.
Revision 96339c4 by Luca Rood (master)
January 26, 2020, 14:19 (GMT)
Fix T73304: Crash using force fields and hair dynamics

This implements a better heuristic for identifying if cloth or hair is
being dealt with (checking hairdata, instead of primitive_num).

The issue was caused by a change in primitive counting in rBd42a7bbd6ea5

I'm also adding some safeguards to avoid ever computing pressure for
hair. This shouldn't really be necessary, but it's good to be sure.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021