Blender Git Commit Log

All Blender Git commits.

Page: 2053 / 8462

November 19, 2019, 14:29 (GMT)
Merge branch 'temp-openxr-buildstuff' into temp-openxr-directx
November 19, 2019, 14:28 (GMT)
Merge branch 'master' into temp-openxr-buildstuff
November 19, 2019, 14:04 (GMT)
Apply clang-format to changed files
November 19, 2019, 13:34 (GMT)
more utility functions
November 19, 2019, 13:26 (GMT)
Fix T69798: Pinning empty image objects

We have no dedicated image context tab, so for now making sure we don't
end up passing its ID as the pinned one.

If we ever get one, we then will need a different solution here, like
changing the ID that owns the data to be the object, instead of the
empty image datablock.

Differential Revision: https://developer.blender.org/D6273
November 19, 2019, 13:24 (GMT)
Merge branch 'master' into wm-drag-drop-rewrite
November 19, 2019, 12:38 (GMT)
extract preprocessed vtree data from builder
November 19, 2019, 09:49 (GMT)
improved debug error checking
November 19, 2019, 09:17 (GMT)
cleanup parameter checks
November 19, 2019, 08:51 (GMT)
Fix T71554: 'Hide Unselected' not working for certain selections

rBc6cbcf83d015 caused to early out e.g when not all faces were selected
(but surrounding faces were, so implicitly all vertices were selected).
Now take (mixed also) selection mode into account.

Maniphest Tasks: T71554

Differential Revision: https://developer.blender.org/D6254
November 18, 2019, 23:44 (GMT)
Cleanup: Port back the custom shape ghash to revert perf regression

Using the DRW instancing is much slower because the modelmat ubo is too
small to contain many obmat of the same GPUBatch type.
November 18, 2019, 23:41 (GMT)
Cleanup: Remove stipple start position duplication

Removes 3 floats per stipple vert. Using the same technique we could
remove the need for geom shader for GPU internal shader shader.
November 18, 2019, 22:05 (GMT)
Overlay Engine: Loose Edges/Verts
November 18, 2019, 20:40 (GMT)
Painfully update patch to latest master
November 18, 2019, 19:13 (GMT)
Merge branch 'master' into tmp-overlay-engine
November 18, 2019, 19:12 (GMT)
Overlay Engine: Fix background image and sort empty images by Z depth
November 18, 2019, 19:04 (GMT)
GPencil: Change sort comparison function
November 18, 2019, 19:03 (GMT)
Python API: assume that a crashed Python operator returned FINISHED.

The CANCELLED return value from an operator is intended for
signaling that the operator aborted execution without changing
anything, and an Undo stack entry should not be created.

When a Python operator crashes, it is not safe to assume that
it did nothing, so it should interpret it as FINISHED instead.
Otherwise, the undo system behavior after an operator failure
feels broken.

Differential Revision: https://developer.blender.org/D6241
November 18, 2019, 16:46 (GMT)
Overlay Engine: Sculpt Mask
November 18, 2019, 16:20 (GMT)
Overlay Engine: Particles
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021