September 24, 2019, 11:47 (GMT) |
Fix T69743: Armature display issues with Intel 5x0 GPU Apparently this workaround solves the problem. |
September 24, 2019, 11:17 (GMT) |
GPencil: Fix wrong icon for Brush presets It was using the old 2.7 icon. |
September 24, 2019, 08:37 (GMT) |
Merge branch 'master' into greasepencil-object |
September 24, 2019, 08:36 (GMT) |
GPencil: Keep Options panels open by default |
September 24, 2019, 08:15 (GMT) |
Cleanup: clang-format |
September 24, 2019, 07:44 (GMT) |
Fix T68457: Cycles OpenCL Displacement Shading When doing simple scenes the displacement shading failed during final rendering when the displacement method is set to `Displacement + Bump`. When this option is enabled the shader uses the Vector math node. This node is part of the node group level 1. When doing simple shading only using nodes that are part of the node group level 0 the shading was rendered black. This only happened in final rendering as there the OpenCL programs are optimized to save registries. Viewport rendering rendered correctly Reviewed By: brecht Differential Revision: https://developer.blender.org/D5859 |
September 24, 2019, 00:22 (GMT) |
Fixes from review |
September 23, 2019, 20:20 (GMT) |
UI: Small tweaks to sculpt tool icons Draw Sharp: More pronounced difference between it and Draw Mask: Fits in with other similar tools Border Hide: Fits in with other similar tools Pinch: Much better communicates what it does Simplify: Fix a small issue with caused by inverted normals |
September 23, 2019, 18:12 (GMT) |
Merge branch 'master' into soc-2019-bevel-profiles |
September 23, 2019, 15:18 (GMT) |
Fix T70013: slow OpenGL calls for every vertex and weight painting step Stroke update use now the location from Strokecache instead of the mouse position. Differential Revision: https://developer.blender.org/D5861 |
September 23, 2019, 15:04 (GMT) |
Merge branch 'master' into greasepencil-object |
September 23, 2019, 15:03 (GMT) |
Fix T70143: GPencil Multiframe selection is not updated when use Box select in Dopesheet Differential Revision: https://developer.blender.org/D5868 |
September 23, 2019, 14:44 (GMT) |
Fix file browser new directory prompting for confirmation This is only needed for the case where it's automatically done when entering a file path that does not exist, not when pressing the button. |
September 23, 2019, 14:27 (GMT) |
Modifiers: every modifier now copies mesh settings, fixing texture space issues Modifier stack evaluation would copy mesh settings other than mesh topology automatically, outside of the individual modifier evaluation. This leads to hard to understand code, and makes it unclear which settings are available in following modifiers, and which only after the entire stack is evaluated. Now every modifier is responsible to ensure the mesh it outputs preserves materials, texture space and other settings, or alters them as needed. Fixes T64739: incorrect texture space for various modifiers Differential Revision: https://developer.blender.org/D5808 |
September 23, 2019, 14:27 (GMT) |
Cleanup: remove unimplemented texture space rotation variables |
September 23, 2019, 14:27 (GMT) |
Cleanup: remove Mesh.bb and Curve.bb, no reason for these to be persistent These were only strictly valid for texture space calculation, don't store them since they should not be used after that. Only store a flag to indicate if the auto texture space has been evaluated. In the future it might make sense to store bounding boxes at the mesh level to speed up bounding box computation for multiple objects using the same mesh, but then it will need to be implemented differently. |
September 23, 2019, 14:27 (GMT) |
September 23, 2019, 10:55 (GMT) |
GPencil: Use correct comparison for non-bit values |
Revision d4e58e6 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 23, 2019, 10:08 (GMT) |
Replace Falloff with weight input |
September 23, 2019, 09:53 (GMT) |
Merge branch 'master' into greasepencil-object |
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Master Commits
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