Revision bc218fe by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 28, 2019, 12:23 (GMT) |
append n times function for vector adaptor |
August 28, 2019, 12:21 (GMT) |
Fix symmetry in pose brush, add radius preview. |
August 28, 2019, 11:59 (GMT) |
GPencil: Add support to convert Nurbs curves Before the operator hadnle only Beziert types. |
Revision fac51ca by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 28, 2019, 10:16 (GMT) |
store attribute indices in string map |
August 28, 2019, 09:22 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 6e5e1e7 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 28, 2019, 08:50 (GMT) |
store Range in AttributeArrays |
Revision c238c17 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 28, 2019, 08:25 (GMT) |
Merge branch 'master' into functions |
August 28, 2019, 03:44 (GMT) |
Cleanup: make transform data in object mode flag public This fits better with intended flag usage. |
August 28, 2019, 03:20 (GMT) |
Cleanup: remove automerge BMesh operator Move logic into EDBM_automerge since this is meant to run after transform and isn't a generic editing operation. |
August 28, 2019, 03:19 (GMT) |
Cleanup: split automerge logic into own file This isn't closely related to selection & this file was over 5k lines. |
August 27, 2019, 23:37 (GMT) |
Cleanup: Rename column types to be less ambiguous |
August 27, 2019, 23:26 (GMT) |
Mantaflow: Fix warning in rna_manta.c |
August 27, 2019, 22:38 (GMT) |
Refactor inverted sorting to be applyied in sort callbacks already |
August 27, 2019, 18:27 (GMT) |
Cycles: Stitching of subdivided and displaced meshes This patch stitches the vertices along patch edges so that cracks can no longer form when applying subdivision or displacement a mesh. Subpatches are now formed in a way that ensures vertex indices along subpatch edges are equal for adjacent subpatches. A mapping of vertices along patch edges is built to preform stitching. Overall performance is roughly the same, some gains were made in splitting, but some was lost in stitching. This fixes: - T49049 (cracks between patches from material and uv seams) - T49048 (discontinuous normals with true displacement) Reviewers: sergey, brecht Differential Revision: https://developer.blender.org/D3692 |
August 27, 2019, 17:49 (GMT) |
Cleanup some outdated dead code and comments in Outliner. |
August 27, 2019, 17:44 (GMT) |
Fix T69176: Outliner->BlenderFile->Delete not working on some objects. Object not referenced in any scene would not be deletable with previous code... that was fine in 2.7x since it was not supposed to happen, but now we can just use the nuclear `BKE_id_delete` for objects as well, will take care of properly unlinking everything as needed. |
August 27, 2019, 16:22 (GMT) |
Fix multires modifier using too much memory outside of sculpt mode This reduce memory usage by about 25% in object mode for multires meshes. |
August 27, 2019, 16:22 (GMT) |
Cleanup: fix compiler warning |
August 27, 2019, 15:57 (GMT) |
Cleanup: spelling |
August 27, 2019, 15:57 (GMT) |
Cleanup: clang-format |
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