March 22, 2019, 13:23 (GMT) |
EEVEE: Memleak Volumetrics Rendering Volumetric textures were not freed when doing final rendering. Maniphest Tasks: T62356 Differential Revision: https://developer.blender.org/D4573 |
March 22, 2019, 13:18 (GMT) |
Cleanup: minor UI code changes - Rename ui_but_find_active_in_region -> ui_region_find_active_but - Remove ui_but_is_active (use ui_region_find_active_but instead) - Re-order ui_but_* functions take the button as their first arg. |
March 22, 2019, 13:03 (GMT) |
Fix checkboxes being right aligned when property split is disabled |
March 22, 2019, 13:01 (GMT) |
Cleanup: typo in variable name |
March 22, 2019, 12:38 (GMT) |
UI: refactor queries into interface_query.c interface_handlers.c is quite large (over 10k lines), move general button utility functions into a separate file. |
March 22, 2019, 11:09 (GMT) |
Fix incorrect hard limits on motion blur shutter time. |
Revision e77a8b9 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) March 22, 2019, 10:57 (GMT) |
initial support for calling subprograms |
Revision cf72da1 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) March 22, 2019, 10:52 (GMT) |
fail early when node inserter does not work |
March 22, 2019, 10:27 (GMT) |
UI: Move Adjust Strength for Spacing next to the stroke Spacing control These items are related. |
March 22, 2019, 09:59 (GMT) |
Fix T62835: Color picker template value slider does not scale correctly with UI scale Missing multiplication with UI_DPI_FAC. |
Revision 0efee91 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) March 22, 2019, 09:51 (GMT) |
rename tree type |
Revision 95ccb24 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) March 22, 2019, 09:21 (GMT) |
implement custom search terms for nodes |
Revision 46d35d0 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) March 22, 2019, 08:05 (GMT) |
Merge branch 'master' into greasepencil-object |
March 22, 2019, 07:21 (GMT) |
Implement Stencil Mask Drawing for Texture Painting Stencil mask drawing was not implemented yet. This commit will implement this for texture painting. It brings the state back to how it was for B279. Reviewed By: fclem Maniphest Tasks: T58727 Differential Revision: https://developer.blender.org/D4570 |
March 22, 2019, 06:56 (GMT) |
Cleanup: move widget enum into source file |
March 22, 2019, 06:28 (GMT) |
Fix T62814: Camera frame invisible with large near-clip value |
March 22, 2019, 04:43 (GMT) |
UI: use checkbox text for property split layout Use right aligned checkboxes when 'use_property_split' is enabled instead of a separate label. |
March 22, 2019, 04:43 (GMT) |
UI: support for showing checkboxes after text Needed so the new layouts that show right aligned checkboxes can have clickable text (as left aligned checkboxes do already). |
March 22, 2019, 04:43 (GMT) |
UI: refactor color picker flags out of buttons These are specialized color picker options which don't need to be stored in the button (frees of flags for buttons too). |
March 22, 2019, 04:43 (GMT) |
DRW: show clipping border for solid mode Solid + xray is still not supported. |
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Master Commits
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