Blender Git Commit Log

All Blender Git commits.

Page: 3184 / 8462

June 13, 2018, 16:25 (GMT)
Merge branch 'master' into blender2.8
Revision 2922131 by Rohan Rathi (master)
June 13, 2018, 16:23 (GMT)
Corrected bevel of vertex by using profiles for curve of bevel
June 13, 2018, 16:23 (GMT)
WM: check release event for particle edit mode

Caused by drag event.
June 13, 2018, 15:07 (GMT)
Scale the brush radius to compensate for resolution difference in tiles
June 13, 2018, 14:47 (GMT)
T55456: EditDrawMode

reorganized shader compilation
June 13, 2018, 14:47 (GMT)
T55456: EditDrawMode

use darker defaults for not active selection mode elements
June 13, 2018, 14:42 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/blenloader/intern/readfile.c
source/blender/editors/mesh/editmesh_utils.c
source/blenderplayer/bad_level_call_stubs/stubs.c
June 13, 2018, 14:38 (GMT)
Fix errors after merge
June 13, 2018, 14:38 (GMT)
Support live redrawing for secondary tiles during texture painting
June 13, 2018, 14:34 (GMT)
Revert "T55456: EditDrawMode"

This reverts commit da6ed54569d03d18512e46ae08629bf72a592a82.
June 13, 2018, 14:29 (GMT)
Cleanup: get rid of last G.main in BMesh code.
June 13, 2018, 14:28 (GMT)
Add support for different tile sizes to inage editor drawing
June 13, 2018, 14:27 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
release/scripts/startup/bl_ui/space_view3d.py
source/blender/blenkernel/intern/gpencil.c
source/blender/editors/gpencil/gpencil_data.c
source/blender/editors/gpencil/gpencil_paint.c
source/blender/editors/space_view3d/view3d_manipulator_ruler.c
source/blender/editors/space_view3d/view3d_ruler.c
source/blender/makesrna/intern/rna_main_api.c
June 13, 2018, 14:18 (GMT)
Cleanup: More style changes
June 13, 2018, 14:17 (GMT)
Cleanup: unused var
June 13, 2018, 14:07 (GMT)
Tag object/scene for selection update from operators

Before that depsgraph tagging was done from inside notifier listener in
viewport. This had the following issues:

- If there are no viewports, selection tag was not done. Causing possible
issues when object becomes visible.

- Required special trickery to detect which data to tag for update.

- Was causing crash when transforming/selecting markers in clip editor.
This is because selecting marker needed to poke viewport to redraw, since
selected bundles will be displayed differently in viewport.
June 13, 2018, 14:07 (GMT)
Cleanup: Remove unused struct

These lines were used by old palette system.
June 13, 2018, 14:05 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into udim
June 13, 2018, 14:04 (GMT)
Start supporting tiled images in 3D texture painting
June 13, 2018, 14:04 (GMT)
Silence false positive warning on boolean modifier
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021