Blender Git Commit Log

All Blender Git commits.

Page: 3232 / 8462

May 31, 2018, 21:58 (GMT)
Fix render engine info region when overlap and header on bottom

Note there is some talk about changing the position of this (which would be strange in the image editor by the way,
since there we use the bottom for the result of the current pixel when dragging the mouse).

However first I wanted to fix this regardless.
May 31, 2018, 21:09 (GMT)
UI: Hide weight tools for non GP Objects

This poll method was missing in previous commit
May 31, 2018, 19:53 (GMT)
Copy geometry data when allocating the OSL shader closure

This may fix https://blenderartists.org/t/cycless-gsoc-2018-project-new-hair-shader-expectations/1103070/25.
However, I didn't run into it in MacOS or Windows, w/ OSL, CPU, or CUDA.

Ref T54796
May 31, 2018, 19:45 (GMT)
UI: new tool properties space type

This currently shows panels that were in the 2.79 3D view toolbar
which are now popovers.

In some cases it's useful for these to stay open.
This commit adds a space type to do this.

Note this is currently empty in object mode.
May 31, 2018, 19:44 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into temp-dynamic-overrides
May 31, 2018, 19:42 (GMT)
UI: support drawing panels from multiple contexts
May 31, 2018, 19:38 (GMT)
Enable blur on primary reflection roughness too

Ref T54796
May 31, 2018, 17:50 (GMT)
Add Asan support for clang on windows.

This will currently only work for the RelWithDebInfo configuration since asan
does not support the debug crt. for source line information in the reports,
you need a copy of llvm-symbolizer in the blender folder or set the
ASAN_SYMBOLIZER_PATH environment variable to point to it. Currently (as of
6.0.0) llvm-symbolizer does not ship with the binary clang/llvm distribution.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D3446
May 31, 2018, 17:26 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 31, 2018, 17:19 (GMT)
Cleanup: Fix indentation
May 31, 2018, 17:09 (GMT)
Overlay: Add Wireframe overlay.

This overlay is showing mesh topology. It is usable with transparency
even if the mesh order can mess up with the expected result (some object
more prominent than others).

Edge thickness and alpha values are hardcoded for now but can easily be
added to theme or object settings.
May 31, 2018, 17:09 (GMT)
DRW: Add wireframe buffer texture generation for wireframe drawing.

Only OB_MESH is supported for now.

Creates a simple index buffer with negative indices if the edges is not a
real edge.

Also create the buffer texture representation of this buffer along with the
pos_in_order buffer texture.
May 31, 2018, 17:09 (GMT)
DRW: Fix DRW_shgroup_call_procedural_* vertex count.
May 31, 2018, 17:09 (GMT)
GPUTexture: Expose GPU_texture_create_buffer and add GL_R32I support.
May 31, 2018, 17:09 (GMT)
LoopTri: Fix example code.

For real guys! Test your example code!
May 31, 2018, 17:09 (GMT)
DRW: Fix stick bones memory leak.
May 31, 2018, 16:37 (GMT)
Fix Collada building...
May 31, 2018, 16:35 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/editors/sculpt_paint/paint_image.c
source/blender/editors/space_image/image_edit.c
source/blender/editors/space_image/image_ops.c
source/blender/makesrna/intern/rna_material.c
source/blender/makesrna/intern/rna_sculpt_paint.c
source/blender/makesrna/intern/rna_space.c
source/blenderplayer/bad_level_call_stubs/stubs.c
May 31, 2018, 16:23 (GMT)
Cleanup: Remove G.main from some editor files.
May 31, 2018, 16:19 (GMT)
Merge branch 'blender2.8' into greasepencil-object
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021