May 22, 2018, 14:44 (GMT) |
Drivers Editor UI Tweaks (Part of T55145) To bring the UI more in line with the proposed design in T54653 for the "Add Drivers" popup panel (NOTE: this is separate from the "Drivers Editor", in previous commit!), this commit adds a new panel - "Driven Property" to the Drivers Editor UI. This basically duplicates the "Active F-Curve" panel (with less options) to make it easier to see at a glance which property the Drivers Editor is showing you. |
May 22, 2018, 14:44 (GMT) |
Drivers UI (Part of T55145): Add "Show Drivers Editor" entry to RMB menus This commit adds an operator, "Show Drivers Editor", to the RMB menu when clicking on properties. As per T54653, this will open a new Graph Editor instance in a new/separate window (much like how the User Preferences show up in a popup window now), and will configure all the relevant panels so that you can see and edit the driver settings immediately without doing a lot of the view configuration steps that were previously needed. When doing so on a property that is driven, the driver/fcurve for that property will be made active in the editor, ready for you to start editing its settings without having to hunt it down again first. |
May 22, 2018, 14:44 (GMT) |
UI Tweak: Make User Preferences window slightly taller, to better fit the contents |
Revision 0090796 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 22, 2018, 14:42 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
May 22, 2018, 14:12 (GMT) |
Cleanup: warning |
May 22, 2018, 14:11 (GMT) |
Fix T55069: 3D widget misses pivot-point refresh |
May 22, 2018, 14:00 (GMT) |
May 22, 2018, 13:49 (GMT) |
Fix outliner incomplete collections right click menu in Blender File. |
May 22, 2018, 13:31 (GMT) |
Tool System: store operator properties in the tool This replaces last-used property use which wasn't reliable since properties were not considered 'set' - causing them to be ignored. |
May 22, 2018, 13:31 (GMT) |
Cleanup: warning |
May 22, 2018, 13:09 (GMT) |
Fix outliner crashes when dragging elements in some cases. Avoid rebuilding outliner tree in more cases, also helps performance. |
May 22, 2018, 13:05 (GMT) |
Workbench: Fixed memory leak ImBuf radiance buffers were freed incorrectly |
May 22, 2018, 12:55 (GMT) |
Workbench: SeeThrough draw option Option to see through all meshes (transparency) Works for OB_SOLID and OB_TEXTURED. Does not work for V3D_SHADING_SHADOW. TODO: Fresnel effect |
May 22, 2018, 12:55 (GMT) |
Workbench: Calculate irradiance using radiance buffers |
May 22, 2018, 12:33 (GMT) |
3D Cursor: Clip if behind near plane. |
May 22, 2018, 12:26 (GMT) |
Missing forward declaration. |
May 22, 2018, 12:17 (GMT) |
Cleanup: fix compiler warnings. |
May 22, 2018, 12:17 (GMT) |
Cleanup: make group/collection versioning a bit more clear. |
May 22, 2018, 11:58 (GMT) |
Transform: Support mixed snap in 3d View. Allows more than one snap mode to be enabled. So different combinations are possible. Reviewers: campbellbarton Reviewed By: campbellbarton Subscribers: Christopher_Anderssarian, duarteframos Tags: #bf_blender_2.8 Differential Revision: D3400 |
May 22, 2018, 11:39 (GMT) |
Experimental Armature Drawing Tweak for Relationship Lines Only show hierarchy relationship lines when bone or its parent is selected. This cuts down the clutter visible in general when relationship lines are enabled (currently they can't be disabled), which should make it more useful to keep them on (e.g. constraint lines/hints can still be drawn this way). |
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