Blender Git Commit Log

All Blender Git commits.

Page: 3515 / 8462

January 13, 2018, 16:02 (GMT)
Include color name in picker
January 13, 2018, 15:26 (GMT)
New operator to clean boundary strokes

This operator is used to remove the boundary strokes that were created during fill.
January 13, 2018, 15:03 (GMT)
Copy color name to color picked temp data
January 13, 2018, 12:05 (GMT)
Merge branch 'blender2.8' into greasepencil-object
January 13, 2018, 11:50 (GMT)
New no fill strokes for fill boundaries

This special strokes can only be generated using a fill brush and pressing Alt key.

This type of strokes are required to draw fast boundary with the fill color for opened areas to use the automatic fill later.

The color of these strokes will be the fill color and not the stroke color.
January 13, 2018, 03:13 (GMT)
Merge branch 'blender2.8' of git.blender.org:blender into blender2.8
January 13, 2018, 01:50 (GMT)
Fix T47212: Luminance Key not working with HDR and out-of-gamut ranges.

Differential Revision: https://developer.blender.org/D2981
January 13, 2018, 01:42 (GMT)
Fix T53567: Negative pixel values causing artifacts with denoising

Now negative color values are clamped to zero before the actual denoising.
January 13, 2018, 01:41 (GMT)
Cycles: Fixed compilation of CUDA kernels. Follow-up fix for my last commit.
January 13, 2018, 01:41 (GMT)
Cycles: Workaround for performance loss with the CUDA 9.0 SDK.

CUDA 9.0.176 apparently caused some slow down on high-end Pascal cards that can be mitigated by increasing the number of registers. See https://developer.blender.org/F1142667 for a detailed comparison.
January 13, 2018, 01:40 (GMT)
Fix T53692: OpenCL multi GPU rendering not using all GPUs.

Ensure each OpenCL device has a unique ID even if the hardware ID is not
unique for some reason.
January 13, 2018, 01:38 (GMT)
Fix T53755: Cycles OpenCL lamp shaders have incorrect normal.
January 13, 2018, 01:05 (GMT)
Merge branch 'master' into blender2.8
January 12, 2018, 23:39 (GMT)
fixes for bind animated mesh: transform and jump issues
January 12, 2018, 22:57 (GMT)
Fix T53771: missing view pixels when rendering multiview + FSAA.

This never worked, it's not due to recent refactoring.
January 12, 2018, 22:57 (GMT)
Cycles: adaptive subdivision support for panoramic cameras.

Adds the code to get screen size of a point in world space, which is
used for subdividing geometry to the correct level. The approximate
method of treating the point as if it were directly in front of the
camera is used, as panoramic projections can become very distorted
near the edges of an image. This should be fine for most uses.

There is also no support yet for offscreen dicing scale, though
panorama cameras are often used for rendering 360� renders anyway.

Fixes T49254.

Differential Revision: https://developer.blender.org/D2468
January 12, 2018, 22:57 (GMT)
Code refactor: adjust camera update for easier code sharing with kernel.
January 12, 2018, 22:57 (GMT)
Code cleanup: remove test code to disable motion blur, no longer useful.
January 12, 2018, 19:02 (GMT)
Merge branch 'blender2.8' into greasepencil-object
January 12, 2018, 19:01 (GMT)
Reformat draw mode and help lines for fill

Now the show help lines is a separated option and the draw mode can be used internally without intermediate step.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021