Blender Git Commit Log

All Blender Git commits.

Page: 3586 / 8462

November 27, 2017, 19:36 (GMT)
Cycles: Use texture cache only for CPU devices
November 27, 2017, 19:36 (GMT)
Cycles: resetting texture cache stats after use
November 27, 2017, 19:36 (GMT)
Cycles: made OSL shading use .tx files where available, added a mutex to the kernel texture name array
November 27, 2017, 19:36 (GMT)
Cycles: a handful of fixes for texture caching
November 27, 2017, 19:35 (GMT)
Cycles: first additions for OIIO texture caching

* TextureSystem options are exposed in the UI
* Automatic generation of .tx files is optional
* Texture lookups do not use differentials or mip maps yet, so performance is pretty bad
November 27, 2017, 16:52 (GMT)
Fix T53291: Deleting objects do not delete them from the blend file

User count was wrong for newly created files. We increase/decrease user count
when we link/delete objects from a SceneCollection.

So we don't want to leave user count of 1 after calling BKE_libblock_alloc in
BKE_object_add_only_object().
November 27, 2017, 16:52 (GMT)
Fixing alembic unittest after render layer purge
November 27, 2017, 16:26 (GMT)
Merge branch 'blender2.8' into greasepencil-object
November 27, 2017, 16:22 (GMT)
UI: Change to only selected icon
November 27, 2017, 16:07 (GMT)
Dopesheet jump frame in active layer

This new function allows to enable the frame jump only in active layer and not in all visible layer.

This was a request of Hero open movie artist team.
November 27, 2017, 15:57 (GMT)
Fix T53145: bevel tool does not start with amount at zero.
November 27, 2017, 15:34 (GMT)
Depsgraph: Parameters component does exist in objects
November 27, 2017, 15:25 (GMT)
Merge branch 'blender2.8' into topbar
November 27, 2017, 15:23 (GMT)
Merge branch 'master' into blender2.8
November 27, 2017, 15:22 (GMT)
Cleanup: indentation
November 27, 2017, 14:52 (GMT)
Remove workaround for loopcut and DM stability

Neither me nor Campbell could redo the issue, lets get rid of this workaround
and fix it properly if still needed.
November 27, 2017, 14:34 (GMT)
Depsgraph: Sanitize placement of component types in switch statement

Makes it more clear why and what is being ignored.
November 27, 2017, 13:52 (GMT)
Merge branch 'master' into blender2.8
November 27, 2017, 13:51 (GMT)
Depsgraph: Make sure unexpected configuration does not happen
November 27, 2017, 13:32 (GMT)
Merge branch 'master' into blender2.8
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021