Revision 0820ee4 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:36 (GMT) |
Cycles: Use texture cache only for CPU devices |
Revision 2052b3d by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:36 (GMT) |
Cycles: resetting texture cache stats after use |
Revision 0f61e96 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:36 (GMT) |
Cycles: made OSL shading use .tx files where available, added a mutex to the kernel texture name array |
Revision 8946dc5 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:36 (GMT) |
Cycles: a handful of fixes for texture caching |
Revision db34c9e by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:35 (GMT) |
Cycles: first additions for OIIO texture caching * TextureSystem options are exposed in the UI * Automatic generation of .tx files is optional * Texture lookups do not use differentials or mip maps yet, so performance is pretty bad |
November 27, 2017, 16:52 (GMT) |
Fix T53291: Deleting objects do not delete them from the blend file User count was wrong for newly created files. We increase/decrease user count when we link/delete objects from a SceneCollection. So we don't want to leave user count of 1 after calling BKE_libblock_alloc in BKE_object_add_only_object(). |
November 27, 2017, 16:52 (GMT) |
Fixing alembic unittest after render layer purge |
Revision ee157de by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 27, 2017, 16:26 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision dde3736 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 27, 2017, 16:22 (GMT) |
UI: Change to only selected icon |
Revision c29174e by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 27, 2017, 16:07 (GMT) |
Dopesheet jump frame in active layer This new function allows to enable the frame jump only in active layer and not in all visible layer. This was a request of Hero open movie artist team. |
November 27, 2017, 15:57 (GMT) |
Fix T53145: bevel tool does not start with amount at zero. |
November 27, 2017, 15:34 (GMT) |
Depsgraph: Parameters component does exist in objects |
November 27, 2017, 15:25 (GMT) |
Merge branch 'blender2.8' into topbar |
November 27, 2017, 15:23 (GMT) |
Merge branch 'master' into blender2.8 |
November 27, 2017, 15:22 (GMT) |
Cleanup: indentation |
November 27, 2017, 14:52 (GMT) |
Remove workaround for loopcut and DM stability Neither me nor Campbell could redo the issue, lets get rid of this workaround and fix it properly if still needed. |
November 27, 2017, 14:34 (GMT) |
Depsgraph: Sanitize placement of component types in switch statement Makes it more clear why and what is being ignored. |
November 27, 2017, 13:52 (GMT) |
Merge branch 'master' into blender2.8 |
November 27, 2017, 13:51 (GMT) |
Depsgraph: Make sure unexpected configuration does not happen |
November 27, 2017, 13:32 (GMT) |
Merge branch 'master' into blender2.8 |
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