August 5, 2019, 18:35 (GMT) |
Outliner: ensure all outliners start drawn synced Adds flag setting for versioning and space duplicate and new to sync each outliner on first draw and set synced selection to the state of the duplicated outliner, or toggled on if creating a new outliner. |
August 5, 2019, 18:21 (GMT) |
Cloth: switch cloth flag to be part of clmd directly This is important so that the flag is not reset every frame rather the information is actually stored. |
August 5, 2019, 17:50 (GMT) |
Mesh filters: update to new sculpt API |
August 5, 2019, 17:02 (GMT) |
Cleanup: Remove unnecessary call & var |
August 5, 2019, 16:38 (GMT) |
Share code of new functions in resources.c |
August 5, 2019, 16:33 (GMT) |
Merge branch 'master' into soc-2019-outliner |
August 5, 2019, 16:25 (GMT) |
Cover all UI_GetTheme calls in draw manager Previous commit wasn't nearly covering all of them. |
Revision a0364a6 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 5, 2019, 16:18 (GMT) |
rename files for consistency |
Revision 2a7b684 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 5, 2019, 15:17 (GMT) |
Merge branch 'master' into functions |
August 5, 2019, 15:08 (GMT) |
Fix Mapping node backward compatibility. Update socket names. |
August 5, 2019, 14:38 (GMT) |
Merge branch 'temp-concurrent-viewport-theme' into temp-vr-draw-thread |
Revision b3d5ef9 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 5, 2019, 14:35 (GMT) |
remove unused function |
Revision bd56ee7 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 5, 2019, 13:51 (GMT) |
cleanup cpp type extension |
August 5, 2019, 13:41 (GMT) |
Mask filter: add auto iteration count for pie menu |
August 5, 2019, 13:24 (GMT) |
Mask filter: update to new sculpt API |
Revision 18820b1 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 5, 2019, 12:59 (GMT) |
rename file |
August 5, 2019, 12:54 (GMT) |
Revert accidental renamming from previouse commit. |
August 5, 2019, 12:49 (GMT) |
Refactor and clean up Mapping node. |
Revision 39989cb by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 5, 2019, 11:43 (GMT) |
rename multimap to multi_map |
August 5, 2019, 11:28 (GMT) |
Refactor and clean up Map Range node. |
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Master Commits
MiikaHweb | 2003-2021