Blender Git Commits

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June 24, 2019, 14:44 (GMT)
Set up OpenXR compositing layers for drawing

That should be one of the last steps to prepare pushing pixels to HMDs.
Fingers crossed!
June 24, 2019, 14:18 (GMT)
Cloth: fix object transformations not used during remeshing

Needed to make sure each of the vertices is multiplied by the object matrix so that vertices can be found properly.
June 24, 2019, 13:51 (GMT)
LANPR: Fix compiler issues

Yo need define the variable to copy and not the pointer array.

Also some clang format fixes done automatically by VS editor.
June 24, 2019, 11:16 (GMT)
GPENCIL: Sample function now handles weights as well.
June 24, 2019, 10:52 (GMT)
Merge branch 'master' into soc-2019-openxr
June 24, 2019, 10:37 (GMT)
new EventInterface abstraction
June 24, 2019, 10:03 (GMT)
[Fast import/export] Added unit scaling
June 24, 2019, 09:40 (GMT)
[Fast import/export] Refactoring to separate settings specific to each exporter
June 24, 2019, 09:15 (GMT)
LANPR: fix error in GPencilModifierType. allocate for GPencil weights.
June 24, 2019, 08:51 (GMT)
Merge remote-tracking branch 'origin/soc-2019-npr' into soc-2019-npr
June 24, 2019, 08:49 (GMT)
LANPR: removed GP Stroke modifier, Object modifier now only create visible strokes and follow level values.
June 24, 2019, 08:48 (GMT)
LANPR: Apply clang format
June 24, 2019, 08:15 (GMT)
LANPR: Fix pointer mistakes.
June 24, 2019, 07:47 (GMT)
take reference to emitter interface
June 24, 2019, 07:44 (GMT)
rename EmitterHelper to EmitterInterface
June 24, 2019, 07:40 (GMT)
rename pindex_of to get_particle_index
June 24, 2019, 07:38 (GMT)
separate tuple from tuple-call
June 24, 2019, 07:13 (GMT)
Merge branch 'master' into functions
June 24, 2019, 04:42 (GMT)
Bevel Modifier / ProfileWidget:Working writing and reading of profile widget,
and therefore bevel modifiers with custom profile enabled.
June 24, 2019, 04:38 (GMT)
ProfileWidget: Updated insert algorithm.

The choice of neighbors for the inserted point now uses the minimum
distance to the other line segments rather than their X positions.

Luckily there is a dist_squared_to_line_segment_v2 already in Blender!
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021