Revision 05969e5 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 19, 2019, 10:24 (GMT) |
initial curve emitter |
June 19, 2019, 10:20 (GMT) |
Fix T65918 DRW: Crash when add a any modifier to a curve |
Revision 9d29373 by Julian Eisel (soc-2019-openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) June 19, 2019, 10:20 (GMT) |
Init OpenXR graphics bindings with valid graphics context (Win only) Will do this for Linux in a separate commit. Also fixes a stupid mistake from previous commit on lazy-creation of XR context. |
Revision 08f6566 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 19, 2019, 10:17 (GMT) |
LANPR: Default values now in versioning_280.c |
Revision 4be8461 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 19, 2019, 09:42 (GMT) |
LANPR: make format |
Revision ca0c24c by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 19, 2019, 09:41 (GMT) |
LANPR: Manual stroke update functions. (Not working yet) |
Revision 0a7715e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 19, 2019, 09:06 (GMT) |
move forces into separate file |
Revision b5ea252 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 19, 2019, 08:47 (GMT) |
LANPR: Chaining threshold parameter. Disabled LANPR composition operators. |
Revision 3138c7c by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 19, 2019, 08:39 (GMT) |
rename files |
Revision 3134c78 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 19, 2019, 08:34 (GMT) |
remove turbulence force to have less distorted profiles |
Revision 20c7fa6 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 19, 2019, 08:34 (GMT) |
extract temporary method for old particle deletion |
Revision d43d28a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 19, 2019, 08:29 (GMT) |
avoid creating the same arrays many times |
June 19, 2019, 08:29 (GMT) |
Industry Compat keymap: Some curve edit keymap entries were using Click events This was inconsistent and make the actions seem slow and unresponsive. Change to using Press, like other modes. |
Revision e38a32e by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 19, 2019, 07:30 (GMT) |
DRW: New functions for getting stencil_mask id Workaround functions waiting for the clearing operation to be available inside the shgroups. Required to check if the stencil was activated in the shading group to calculate batches of 255 stencil masks and reduce number of stencil clearing. |
Revision b165d0a by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 19, 2019, 07:20 (GMT) |
LANPR: Removed "Tip Extend" data and properties. GP Modifiers will handle this. |
Revision dbb151c by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 19, 2019, 07:09 (GMT) |
LANPR: modified default UI for more logical display. |
Revision e61479b by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 19, 2019, 06:56 (GMT) |
Merge branch 'master' into GP_STENCIL |
June 19, 2019, 06:06 (GMT) |
Cloth: fix cloth vertices not found Made the mistake of not using copies of the ClothVertex(s) while finding the mean, even the old vertex values were changed, this is now fixed. |
June 19, 2019, 05:45 (GMT) |
Cloth: hacky way of adding newly created vertices This has been done just for testing purposes, to see if new vertices can be added one by one. It works, now to resolve all the crashes. Newly added vertices seem to remove the old vertices, so next splitting of edges leads to crash. Newly added vert and corresponding edges, seem to have rest lengths of 0 leading to the entire cloth collapsing. |
Revision 6e38e95 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 19, 2019, 05:23 (GMT) |
Merge branch 'master' into soc-2019-npr |
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