Blender Git Commit Log

All Blender Git commits.

Page: 2434 / 8462

June 19, 2019, 10:24 (GMT)
initial curve emitter
June 19, 2019, 10:20 (GMT)
Fix T65918 DRW: Crash when add a any modifier to a curve
June 19, 2019, 10:20 (GMT)
Init OpenXR graphics bindings with valid graphics context (Win only)

Will do this for Linux in a separate commit.

Also fixes a stupid mistake from previous commit on lazy-creation of XR
context.
June 19, 2019, 10:17 (GMT)
LANPR: Default values now in versioning_280.c
June 19, 2019, 09:42 (GMT)
LANPR: make format
June 19, 2019, 09:41 (GMT)
LANPR: Manual stroke update functions. (Not working yet)
June 19, 2019, 09:06 (GMT)
move forces into separate file
June 19, 2019, 08:47 (GMT)
LANPR: Chaining threshold parameter. Disabled LANPR composition operators.
June 19, 2019, 08:39 (GMT)
rename files
June 19, 2019, 08:34 (GMT)
remove turbulence force to have less distorted profiles
June 19, 2019, 08:34 (GMT)
extract temporary method for old particle deletion
June 19, 2019, 08:29 (GMT)
avoid creating the same arrays many times
June 19, 2019, 08:29 (GMT)
Industry Compat keymap: Some curve edit keymap entries were using Click events

This was inconsistent and make the actions seem slow and unresponsive. Change to using Press, like other modes.
June 19, 2019, 07:30 (GMT)
DRW: New functions for getting stencil_mask id

Workaround functions waiting for the clearing operation to be available inside the shgroups.

Required to check if the stencil was activated in the shading group to calculate batches of 255 stencil masks and reduce number of stencil clearing.
June 19, 2019, 07:20 (GMT)
LANPR: Removed "Tip Extend" data and properties. GP Modifiers will handle this.
June 19, 2019, 07:09 (GMT)
LANPR: modified default UI for more logical display.
June 19, 2019, 06:56 (GMT)
Merge branch 'master' into GP_STENCIL
June 19, 2019, 06:06 (GMT)
Cloth: fix cloth vertices not found

Made the mistake of not using copies of the ClothVertex(s) while finding the mean, even the old vertex values were changed, this is now fixed.
June 19, 2019, 05:45 (GMT)
Cloth: hacky way of adding newly created vertices

This has been done just for testing purposes, to see if new vertices can be added one by one. It works, now to resolve all the crashes.
Newly added vertices seem to remove the old vertices, so next splitting of edges leads to crash.
Newly added vert and corresponding edges, seem to have rest lengths of 0 leading to the entire cloth collapsing.
June 19, 2019, 05:23 (GMT)
Merge branch 'master' into soc-2019-npr
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021