Blender Git Commit Log

All Blender Git commits.

Page: 3595 / 8462

November 23, 2017, 18:00 (GMT)
Fix glitches when using repeat button in top-bar

Repeat button is the one with the operator name in it.
In some cases it wouldn't work at all, e.g. Edit Mode toggle operator.
November 23, 2017, 17:26 (GMT)
Only add "More..." button when there are advanced operator properties
November 23, 2017, 17:23 (GMT)
WIP: New smooth thickness parameter

These parameters are part of the smooth test and can be removed in the future.
November 23, 2017, 17:23 (GMT)
Remove Brush test parameters

After doing some test, remove several parameters added to verify smooth stroke.
November 23, 2017, 17:12 (GMT)
Fix T53360: crash with GLSL bump mapping and missing group output node.
November 23, 2017, 17:05 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into greasepencil-object
November 23, 2017, 16:59 (GMT)
Copy static assert macro to atomic_ops, and use it to check type sizes.
November 23, 2017, 16:59 (GMT)
Some more tweaking to static assert macro...
November 23, 2017, 16:58 (GMT)
Cleanup: Rename ViewLayer *sl > ViewLayer *view_layer
November 23, 2017, 16:55 (GMT)
Fix T53276: encoding output quality UI clarification.
November 23, 2017, 16:31 (GMT)
Revert "Add some dummy failing static asserts for sake of testing."

This reverts commit c333af11bb68ca9562caf578bacbda26cdc47137.
November 23, 2017, 16:29 (GMT)
Don't draw advanced operator properties in top-bar
November 23, 2017, 16:15 (GMT)
Merge branch 'blender2.8' into topbar
November 23, 2017, 16:14 (GMT)
Fix T53357: harmless assert after recent addition of render time pass.
November 23, 2017, 16:14 (GMT)
Fix inaccuracy when storing material ID pass in half float multilayer EXR.

These and other non-RGB passes should always be stored as full float, the
precision loss is too unpredictable.

Related to T53381, but that one is about file output nodes where we don't
know the type of data being saved currently.
November 23, 2017, 16:14 (GMT)
Fix T53348: Cycles difference between gradient texture on CPU and GPU.
November 23, 2017, 16:12 (GMT)
Merge branch 'master' into experimental-build
November 23, 2017, 16:09 (GMT)
Merge branch 'master' into blender2.8
November 23, 2017, 15:58 (GMT)
Moar attempt to fix bloody MSVC intrinsic mess...
November 23, 2017, 15:53 (GMT)
Attempt to fix bloody MSVC atomic intrinsic mess...
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021