November 17, 2017, 07:56 (GMT) |
Cleanup: warnings |
November 17, 2017, 06:18 (GMT) |
Upgrade to openjpeg 2.3 |
November 17, 2017, 02:30 (GMT) |
Fix error when compiling with msvc 'function': incompatible types - from 'int *' to 'short *' |
November 17, 2017, 01:00 (GMT) |
Eevee: SSS: Add cubic profile for the sake of completeness. It wasnt really hard except from the wierd sharpness 0.5 multiplication. |
November 16, 2017, 20:30 (GMT) |
Eevee: SSS: Add SSS to the principled shader. |
November 16, 2017, 20:30 (GMT) |
Eevee: SSS: Add Christensen-Burley diffusion profile. This seems to be a correct implementation of the same diffusion profile as Cycles uses by default. There are a few bias though: - We consider _A_ the albedo to be 1 when evaluating _s_. - We use a factor of 0.6 when computing _d_ to match more or less cycles results. Note that doing per pixel jittering does bias the result even further (loss of energy). |
Revision c5e7265 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 16, 2017, 19:28 (GMT) |
fix for infinite recursion with cluster percentage activation also remove kinematic state of stopped shards (if object is triggered and not kinematic) at start frame now |
Revision a948203 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 16, 2017, 17:48 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
November 16, 2017, 17:12 (GMT) |
November 16, 2017, 15:08 (GMT) |
Hide override timing stuff behind some debug define. |
Revision d9d5166 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 16, 2017, 13:35 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
November 16, 2017, 12:22 (GMT) |
Merge branch 'id_override_static' into asset-engine |
Revision d772b1d by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 16, 2017, 12:16 (GMT) |
Fix crashes when loading old GP files from 2.79 Moved all the datablock-twiddling version patching magic to the "after_liblink" version patching function. Apparently the problem was that many of the old pointers had not been fixed up at that point, causing problems if relying on accessing their contents. |
November 16, 2017, 12:05 (GMT) |
Merge branch 'blender2.8' into id_override_static |
November 16, 2017, 11:50 (GMT) |
Merge branch 'master' into blender2.8 |
November 16, 2017, 11:49 (GMT) |
BLI listbase: add bytes finding helpers. Quite similar to string ones actually, except more generic. Used in id_override_static branch currently. |
November 16, 2017, 11:29 (GMT) |
Some cleanup/renaming, and move 'self remapping' into new id_swap function. I can't think of any case where we would swap content of two IDs while wanting to keep old 'self' ID pointers after the swap! |
November 16, 2017, 09:59 (GMT) |
Cycles: Fix crash with split branched path tracing ShaderData memory was getting clobbered in the branched path code paths. Was caused by 087331c495b04ebd37903c0dc0e46262354cf026 |
November 16, 2017, 09:24 (GMT) |
Rename destination and source parameters in override_apply. local and reference are awfully confusing names here, since destination is a copy of reference that will become local override once applied, and source is .blend-file-written version of local override... |
November 16, 2017, 09:20 (GMT) |
Follicle generation function for hair systems. |
|
|
|


Master Commits
MiikaHweb | 2003-2021