Blender Git Commit Log

All Blender Git commits.

Page: 3786 / 8462

July 11, 2017, 13:56 (GMT)
Fix stupid mistake in new LineStyle copying code.
July 11, 2017, 13:56 (GMT)
UI: Keep tab order consistency

The tabs must be on the same order when change mode
July 11, 2017, 13:46 (GMT)
RNA/UI: Always use capitalized words in the UI
July 11, 2017, 13:33 (GMT)
A bunch of fixes for Pose Library while checking on T51607

* Display a warning above the pose list if the pose library is in an invalid
state (i.e. when it has keyframes but no pose-markers associated with those
keyframes). This warning prompts users to run the "Sanitize Pose Library Action"
operator, which should fix up such issues.

* "Sanitize" operator now creates unique names for each newly create pose
marker it generates, including the frame on which it found the pose
July 11, 2017, 12:16 (GMT)
Fix several crashes and other issues in new ID copying code.

Mostly in core and animdata area. Code should now also be more robust,
and slightly simpler & cleaner.
July 11, 2017, 11:47 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 11, 2017, 11:45 (GMT)
Change Cursor management

Change how the cursor is displayed on screen and mimic standard look and feel for grease pencil
July 11, 2017, 11:39 (GMT)
Fix: Accidentally left debug print in last commit
July 11, 2017, 11:33 (GMT)
Fix T52009: F-Curve "Stepped interpolation" modifier "restrict frame-range" IN and OUT parameters cannot be edited

The problem here was that the "frame_start" and "frame_end" RNA properties of
the Stepped FModifier were shadowing/overriding "frame_start" and "frame_end"
properties of the base FModifier. As a result, when the range() callback
for the In/Out parameters (defined as part of the base FModifier) checked
it's start/end properties, they were always still zero, meaning that the
acceptable range for the In/Out parameters was 0 -> 0 = 0.

Note:
If you've got old files with this problem, you'll need to manually click on
the frame_start/end properties to flush out the old values. It's probably
not worth the effort of applying a version patch for this (given that this
modifier is not one of the most often used ones AFAIK).
July 11, 2017, 11:33 (GMT)
Fix T51879: NLA Influence can not be autokeyed

As with Strip Time, the updates here would get triggered before the
autokeying had a chance to record the unkeyed values, making it impossible
to autokey.
July 11, 2017, 11:15 (GMT)
Finished cap geometry. Fixed uneven tube offset. Tubes and Caps now have a unified edge-border structure.
Revision 0a57597 by Luca Rood (master)
July 11, 2017, 11:03 (GMT)
Temporary fix for crash related to VBO update on shader change

This frees the whole mesh batch cache, instead of only the required
parts, as freeing specific parts of a cache is currently causing
crashes.
July 11, 2017, 10:42 (GMT)
Eevee: Add failsafe check in shadow material.
July 11, 2017, 10:39 (GMT)
Eevee: Transparency: Add transparent Shadow method UI.
July 11, 2017, 10:39 (GMT)
Eevee: Fix default closure to match cycles.
July 11, 2017, 10:39 (GMT)
Eevee: Transparency: Add support for Clip and Stochastic shadows.
July 11, 2017, 10:39 (GMT)
Eevee: Transparency: Add hide backside option.
July 11, 2017, 10:39 (GMT)
Eevee: Transparency: Add object center Z sorting.

Better algo should take bounding box center, but it's not referenced yet in the draw call and cannot be tweaked by user.
July 11, 2017, 10:39 (GMT)
Eevee: Transparency: Add Alpha Blend mode.
July 11, 2017, 10:39 (GMT)
DRW: Make Additive blending alpha premult.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021