Blender Git Commit Log

All Blender Git commits.

Page: 3965 / 8462

March 29, 2017, 09:11 (GMT)
Use 'empty' option for clearing factory settings
March 29, 2017, 09:11 (GMT)
Option to load startup file with empty-data

Useful for batch conversion and tests.
March 29, 2017, 08:56 (GMT)
Use RegionView3D matrix instead of general Opengl matrix
March 29, 2017, 08:48 (GMT)
Buildbot: Revert previous change, older toolkit has same exact behavior
March 29, 2017, 08:21 (GMT)
Buildbot: Use older NVCC on 32bit linux

Newer toolkit has some weird issue with cross0-compiling 32bit kernels
from 64bit environment.
March 29, 2017, 08:16 (GMT)
Buildbot: Remove global hardcoded NVCC path

This was initially needed for heterogeneous setup of two toolkits which
we no longer need.
March 29, 2017, 07:12 (GMT)
Cycles: Bring back preview AA samples when using BPT

This was removed in 93426cb. Please be more accurate when
changing interface.
March 29, 2017, 06:41 (GMT)
Fix mistake with last master merge...
March 29, 2017, 05:52 (GMT)
Cycles Denoising: Remove cross- and gradient-denoising option, replace PCA threshold with a checkbox

Cross denoising is significantly slower, needs more memory and didn't really produce better results in my tests.
Gradient denoising sometimes helped, but tends to produce artifacts and was broken for a few weeks already anyways.

The extremely confusing "Filter strength" (negative values used to map to an absolute threshold of 10^(2*-strength), positive ones to a relative threshold of 10^(2*strength), 0 to relative 1e-3) was replaced by a checkbox that selects between an absolute threshold of 1 and a relative threshold of 1e-3.
Eventually, I'd like to completely remove the option, but it's not clear yet which one is the better approach.
March 29, 2017, 04:07 (GMT)
PyAPI: minor path init simplification
March 29, 2017, 03:31 (GMT)
Fix 'bl_app_override' wrapping multiple times.

Calling `SomeClass.draw(self, context)` instead of `self.draw()`
would try to wrap the argument `self` multiple times, causing an error.
March 29, 2017, 02:35 (GMT)
Fix memory leak re-registering operators

Re-registering an operator used by the keymap would lead memory.
Reload scripts for eg leaked over ~1600 blocks.
March 29, 2017, 01:38 (GMT)
PyAPI: check modules are registered before unregister

Needed since templates may unregister classes.

Also replace old modules on reloading.
March 28, 2017, 21:33 (GMT)
Merge branch 'blender2.8' into workspaces

Conflicts:
source/blender/blenloader/intern/readfile.c
source/blender/makesrna/intern/rna_userdef.c
source/blender/windowmanager/intern/wm_window.c
March 28, 2017, 21:11 (GMT)
Merge branch 'master' into blender2.8
March 28, 2017, 20:52 (GMT)
Allow choosing workspace from user config when adding workspace

When clicking the '+' icon to add a new workspace, a menu is spawned
now, showing the option 'Duplicate Current', but also a list of all
workspaces stored in a 'workflow.blend' as part of the user
configuration (next to startup.blend and userpref.blend)
Note that this workflow.blend has to be stored manually into the user
config folder right now. Of course it's not supposed to stay like this,
it should all be handled through simple operators for adding and removing
workspaces from the user configuration. We need to find out how that
would work UI wise though (tm).

When choosing a workspace from the menu, Blender does nothing but
appending the workspace from the workflow.blend file.

This design allows having a custom workspace setup stored as part of
the user configuration, it's however still possible to append workspaces
from regular .blend files.
This is useful e.g. if users want to open their workspaces without
overriding the workflow.blend when using the machine of someone else.
March 28, 2017, 20:33 (GMT)
Fix T51068: Place props in their own row

This allows the props to extend into the blank space that is to the right.
March 28, 2017, 19:38 (GMT)
do not execute refresh operator in running sim any more
March 28, 2017, 19:20 (GMT)
Fix crashes when appending workspaces

Also removed FileData access in after-lib-link versioning code, which
can't be used reliably.
March 28, 2017, 18:29 (GMT)
Shader almost working
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021