Blender Git Commits

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February 21, 2018, 16:10 (GMT)
DRW: Use new gawain context.
February 21, 2018, 15:21 (GMT)
Cleanup: Rename function
February 21, 2018, 14:38 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into temp-drawcontext
February 21, 2018, 13:54 (GMT)
Merge branch 'master' into soc-2017-normal-tools
February 21, 2018, 13:20 (GMT)
Cleanup: move new BMesh clnors editing data to more logical place in struct.
February 21, 2018, 10:39 (GMT)
VSE: skip non image/movie w/ proxy dir storage

This would use uninitialized filename variable,
looked into supporting this however generating proxies currently only
works for movies.
February 21, 2018, 10:09 (GMT)
Use UV randomness UV rotation parameter
February 21, 2018, 10:04 (GMT)
New UI parameter to define UV rotation randomness
February 21, 2018, 09:53 (GMT)
Depsgraph: Fix crash using --debug-depsgraph and --debug-depsgraph-no-threads

Was accessing past the array boundaries.

Should be safe for 2.79a.
February 21, 2018, 09:39 (GMT)
Merge branch 'blender2.8' into greasepencil-object
February 21, 2018, 08:35 (GMT)
Fix pattern for Fill stroke
February 21, 2018, 08:30 (GMT)
Fix pattern mode for strokes

Now use the alpha channel
February 21, 2018, 00:10 (GMT)
Merge branch 'blender2.8' of git@git.blender.org:blender.git into temp-drawcontext

# Conflicts:
# source/blender/draw/intern/draw_manager.c
# source/blender/editors/render/render_opengl.c
February 20, 2018, 21:45 (GMT)
DRW: Fix DRW_draw_select_loop and DRW_draw_depth_loop

Depth of selection offscreen buffer was uninitialized and selection was behaving badly.

DRW_draw_depth_loop needed to be updated to use the drawmanager context but since the reading is done is quite some places outside of DRW, I prefered to still copy the depth to the backbuffer until we update all operators to use offscreen buffers.
February 20, 2018, 16:01 (GMT)
Adapt grease pencil render code after last merge
February 20, 2018, 15:13 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/draw/intern/draw_manager.c
February 20, 2018, 15:09 (GMT)
Use same rotation factor in both sides
February 20, 2018, 15:06 (GMT)
Use fix UVs for solid stroke

If the stroke is solid, use fixed uvs to avoid any possible gap.
February 20, 2018, 15:06 (GMT)
Cleanup: remove 'lnorspace_dirty' flag from BMHeader.hflag.

Makes no sense to use last free slot here for a temp, internal data only
relevant for loops.

For now, re-used 'make' in internal api flags, should be safe enough
hopefully.
February 20, 2018, 14:22 (GMT)
Cleanup: comment.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021