July 27, 2018, 19:42 (GMT) |
Improve creating and saving tiled images |
July 27, 2018, 19:42 (GMT) |
Revision d977db7 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 27, 2018, 19:13 (GMT) |
UI: Change old Grease Pencil Paper and remove color Now, the color is always white. We still keep internally the color field because maybe we reuse it in the future. |
Revision 1fe1e74 by Erik Englesson (gsoc-2018-many-light-sampling, soc-2020-production-ready-light-tree, soc-2020-production-ready-light-tree-2) July 27, 2018, 16:19 (GMT) |
Cycles: WIP: Volumes are not using the light tree. If a shading point is inside or on the boundary of a volume then it will use the old sampling method until we have properly implemented the volume parts of the paper. Also, the PDF picking probability for volumes have now been updated properly since the PDF restructure. Tried to provide the correct shading point and normal to the MIS calculations. This part needs more work. |
Revision 6045fc4 by Erik Englesson (gsoc-2018-many-light-sampling, soc-2020-production-ready-light-tree, soc-2020-production-ready-light-tree-2) July 27, 2018, 16:18 (GMT) |
Cycles: Light tree optimization The importance metric calculations now uses the fast_cos() and fast_acos() functions. This gave a 1.4x speedup on one of the test scenes. |
Revision 00b90ed by Erik Englesson (gsoc-2018-many-light-sampling, soc-2020-production-ready-light-tree, soc-2020-production-ready-light-tree-2) July 27, 2018, 16:16 (GMT) |
Cycles: Light tree related bug fixes - Fixed bug in triangle_light_pdf_area() from PDF refactor - Early exit if picking prob is zero in tree traversal - The background index is now an index into the lights array instead of the distribution array. |
July 27, 2018, 16:12 (GMT) |
Cleanup: Remove occurances of GPULamp |
July 27, 2018, 15:51 (GMT) |
GPUTexture: Fix wrong texture size check |
July 27, 2018, 15:35 (GMT) |
Eevee: Fix assert when baking lightprobes. The GPU context was freed before all framebuffer attached to it were deleted. Fix T56117 |
Revision 3dbbaf1 by Sebastian Parborg (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) July 27, 2018, 15:27 (GMT) |
Initial work on edge wiggle rewrite |
July 27, 2018, 15:21 (GMT) |
Merge branch 'master' into blender2.8 |
July 27, 2018, 15:21 (GMT) |
Subsurf: Correction to origindex Only enforce origindex to NONE for a generated geometry. For the rest of geometry rely on CustomData_copy() to set it to the proper value. This will ensure origindex is set correct for cases when there is an array modifier prior to subsurf. |
July 27, 2018, 15:19 (GMT) |
Cycles: Initial implementation of detailed statistics Gathers information about object geometry and textures. Very basic at this moment, but need to start somewhere. Things which needs to be included still: - "Runtime" information, like BVH. While it is not directly controllable by artists, it's still important to know. - Device array sizes. Again, not under artists control, but is added to the overall size. - Memory peak at different synchronization stages. At this point it simply prints info to the stdout after F12 is done, need better control over that too. Reviewers: brecht Differential Revision: https://developer.blender.org/D3566 |
July 27, 2018, 15:19 (GMT) |
Cycles: Add utility function to query graph node size in bytes |
July 27, 2018, 15:04 (GMT) |
attempt to fix incorrect (bbox) triggering behavior |
Revision eacc4ae by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 27, 2018, 14:58 (GMT) |
Separate Paper and Grid and rename |
Revision 6c68bea by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 27, 2018, 14:39 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: source/blender/makesdna/DNA_view3d_types.h |
July 27, 2018, 14:28 (GMT) |
GHOST: Fix SDL backend. We use a hidden window for each offscreen context we need. On X11 (linux) it does not show any other windows in the OS task bar but it might be the case on other operating systems (untested). |
Revision d9e7a9a by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 27, 2018, 14:27 (GMT) |
Fix snap operator There was a problem updating the scene due depsgraph missing tags |
Revision e4da722 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 27, 2018, 14:13 (GMT) |
UI: Move draw on back button after lock options |
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