February 23, 2018, 17:57 (GMT) |
Code refactor: improve attribute handling for optional volume attributes. A volume shader should be able to request attributes, and still be rendered as homogeneous if no volume attributes are available for the object. |
February 23, 2018, 17:57 (GMT) |
Smoke: change default flame temperatures to match OpenGL preview. |
February 23, 2018, 17:57 (GMT) |
Smoke: add temperature grid, with values 0..1 corresponding to 0..1000K. |
February 23, 2018, 17:57 (GMT) |
Nodes: left align text for color and string sockets, same as other types. |
February 23, 2018, 16:29 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-drawcontext |
February 23, 2018, 16:26 (GMT) |
Fix border rendering for eevee + stop passing render result around Technically the original issue is that xof/yof in render result is calculated for drawing border render. So a simpler patch could be: ``` - rr->xof = re->disprect.xmin; + rr->xof = re->disprect.xmin + BLI_rcti_cent_x(&re->disprect) - (re->winx / 2); ``` However everywhere in the code we are getting border directly from re->disprect which we may as well do here too. Besides I'm taking this as a chance to get rid of RenderResult in the internal loop of eevee, to help prepare the code to the upcoming rendering pipeline changes. |
February 23, 2018, 16:18 (GMT) |
Revert "GWN: Fix immediate mode when closing a window." This reverts commit 3d3d7f6d55c9f82a2317c178740302bc819fcddb. |
Revision 59bd7c3 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 23, 2018, 16:08 (GMT) |
UI: Rename Pixel Factor to Scale From artist point of view it's more clear the new name. Pixel factor can be technically correct, but it's look weird. |
February 23, 2018, 15:42 (GMT) |
GPU: Clear Batches VAOs upon window context switchs. This way all windows can display the preset batches correctly. |
February 23, 2018, 13:34 (GMT) |
Fix T54137: OpenEXR files with long red/green/blue channel names not loading correctly. |
February 23, 2018, 13:30 (GMT) |
Merge branch 'master' into soc-2017-normal-tools |
February 23, 2018, 13:24 (GMT) |
Buildbot: Enable Volta deviced CUDA binaries |
February 23, 2018, 12:22 (GMT) |
Depsgraph: Expose query to get view layer to RNA |
February 23, 2018, 12:12 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-render-depsgraph |
February 23, 2018, 11:37 (GMT) |
Buildbot: Remove master configuration files Those are stored in blender-buildbot repository now, so having them in Blender only causes extra work to keep files in sync. |
February 23, 2018, 10:02 (GMT) |
UI: Increase default size of User-Preferences window Increased it by factor 1.28 (so we get a width of 1024px). WM_window_open_temp will ensure the window fits into the screen, so didn't need to ensure that. |
February 23, 2018, 10:02 (GMT) |
UI: Move User-Preferences navigation tabs to a sidebar region This is the first commit for a bigger User-Preferences redesign, see T54115. |
February 23, 2018, 09:55 (GMT) |
Buildbot: Disable cuda hack for macOS |
Revision 3d479a5 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 23, 2018, 09:49 (GMT) |
Cleanup extra empty line This line was introduced in previous commit by error. |
Revision 89316bc by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 23, 2018, 09:39 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
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