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Blender Git Statistics -> 2020

Blender Git Commits In 2020

Total commits : 17 584
Average commits per day : 52.3

Commits by Month

DateNumber of Commits
December, 20208
November, 2020755
October, 2020906
September, 2020863
August, 20201009
July, 20201002
June, 2020968
May, 20201015
April, 2020855
March, 2020894
February, 2020736
January, 2020703

Popular Trunk Files

FilenameTotal Edits
readfile.c306
sculpt.c217
writefile.c207
fluid.c147
blender_default.py133
space_view3d.py117
interface_templates.c110
rna_modifier.c109
interface_handlers.c109
interface_panel.c106

Changed Filepaths

ActionTotalPer Commit
Added1 5140.2
Modified39 9644.1
Deleted7360.1

Code Changes

ActionTotalPer Commit
Lines Added344 02340.1
Lines Removed222 71326.0

Committers

AuthorNumber of Commits
Campbell Barton1 724
Jacques Lucke700
Clément Foucault692
Bastien Montagne686
Brecht Van Lommel544
Antonio Vazquez407
Sybren A. Stüvel402
Sergey Sharybin401
Hans Goudey397
Pablo Dobarro361
Philipp Oeser335
Germano Cavalcante327
mano-wii304
Julian Eisel290
Sebastián Barschkis271
Jeroen Bakker244
Aaron Carlisle154
Ray molenkamp154
Richard Antalik122
Nathan Craddock99
Dalai Felinto89
Ankit Meel77
Yevgeny Makarov70
Sebastian Parborg69
William Reynish66
Harley Acheson62
Howard Trickey62
Patrick Mours52
Nicholas Rishel36
Alexander Gavrilov35
Lukas Stockner34
Kévin Dietrich29
Stefan Werner28
Cody Winchester27
Robert Guetzkow24
Henrik Dick22
Nathan Letwory22
Christian Rauch16
Pablo Vazquez14
Peter Fog14
Joerg Mueller11
Charlie Jolly9
Adrian Newton8
Wayde Moss8
Gaia Clary6
Ivan Perevala6
nutti6
Omar Emara6
Valentin Fuhrer5
Erik Abrahamsson4
jens verwiebe4
Johan Walles4
Luca Rood4
Manuel Castilla4
Phil Stopford4
Rahul Chaudhary4
Red Mser4
Vincent Blankfield4
Andreas Bergmeier3
Bartosz Moniewski3
Clement Beaudoin3
James Fulop3
Juanfran Matheu3
Kai Jægersen3
Michael Soluyanov3
Piotr Ostrowski3
Szymon Ulatowski3
Tiago Chaves3
pembem222
Alessio Monti di Sopra2
Anthony Edlin2
Asad-ullah Khan2
Bataev Artem2
Demeter Dzadik2
Eitan2
Falk David2
Imre Palik2
Joseph Brandenburg2
Josh Belanich2
Luc Revardel2
Martijn Versteegh2
Mateusz Grzeli?ski2
Maxim Vasiliev2
Miguel Porces2
Nicolas Fauvet2
Nikhil Shringarpurey2
Sriharsha Kotcharlakot2
Stanislav Blinov2
Tautvydas Andrikys2
Tobias Heinke2
TonyG2
yan2
dupoxy1
Alan Troth1
Alex Fuller1
Alistair Sealy1
Ankit jain1
Antonis Ryakiotakis1
Aristotelis Dossas1
Aurel W1
Bogdan Nagirniak1
Christoph Lendenfeld1
Damien Picard1
Daniel Bailey1
Daniel Santana1
Danrae Pray1
David Friedli1
David Marrs1
David Vogel1
Deep Majumder1
Eric Cosky1
Evan Wilson1
Fabrício Luis1
Francesco Siddi1
Garry R. Osgood1
Giovanni Remigi1
Greg Neumiller1
Habib Gahbiche1
Himanshi Kalra1
Ian Karanja1
Ish Bosamiya1
Israel Medina1
Ivan Perevezentsev1
Jagannadhan Ravi1
Jaggz H1
Jean First1
Jesse Y1
Joseph Eagar1
juan ferrer1
Jun Mizutani1
Keith Boshoff1
Kevin Havranek1
Konrad Puklicki1
Leha1
Liam Scaife1
Marcelo Demian Gómez1
Matias Herrero1
Matt McClellan1
Matt Rossman1
Matthias Ellerbeck1
Max Schlecht1
Maxime Casas1
Milan Jaros1
Monique Dewanchand1
Nico Zevallos1
Nicola De Mitri1
Olivier Maury1
Patrick Bender1
Paul Melis1
Peter Lönnebring1
Philip Holzmann1
rakk1
Rebecca Dengate1
Roman Kornev1
Ryan Inch1
Simone Barbieri1
Stanislava Kotyková1
Stefano Bonicatti1
Stephan Seitz1
swann1
Tobias Langen1
Tuomo Keskitalo1
Tyler Seacrest1
Ulysse Martin1
YimingWu1

Latest commits

8 minutes ago
Cleanup: Store "is_active" instead of pointer property in panel type

This is consistent with the way other panel type fields are stored.
18 minutes ago
Geometry Nodes: correct modifier name when creating from node editor

The name should be the same as when the modifier is created in the
modifier tab of the properties editor.
18 minutes ago
Geometry Nodes: automatically reconnect when swapping inputs

This makes it easier to swap the inputs to the Join Geometry node.
The behavior is the same as in the Math node.
18 minutes ago
UI: Add new node colors for geometry nodes

During the development of the new nodes in the `geometry-nodes` branch
the color of the new nodes wasn't considered, so all of the nodes ended
up red, the color for "input" nodes. This patch introduces two new
colors, one for "Geometry" and one for "Attributes". There are only two
attribute nodes currently, but the next sprint will add two more,
attribute mix, and sample from texture. The attribute nodes are
conceptually different enough from the nodes that modify the geometry
that they deserve their own color.

Differential Revision: https://developer.blender.org/D9682
33 minutes ago
Fix T83309: Hide metadata when overlays are off.

Inconsistency between overlay popover and implementation. Now the
metadata will not be visible when the overlays are turned off.
1 hour 14 min ago
Functions: add move operations to CPPType

Those are sometimes needed when dealing with c++ types in a generic way.
1 hour 14 min ago
Functions: add generic pointer class

This class represents a pointer whose type is only known at runtime.
1 hour 14 min ago
Nodes: add geometry socket type

We still have to pick a color for this socket.

Ref T81848.
1 hour 14 min ago
UI: update node socket colors

Note: This also changes the Shader socket color, to match "Shading" in the Outliner.

Theme update for shader nodes will be committed separately.

Ref T82689.
1 hour 14 min ago
Theme: update shader node color to match socket color

Reviewed by Brecht

Ref T82689.

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2020